The Witcher 3: Wild Hunt – Two New Beautiful Screenshots Revealed

CD Projekt RED has revealed two new screenshots for The Witcher 3: Wild Hunt. The first image shows Geralt chatting with a female character, while the second one shows the game’s beautiful smoke and fire effects. The Witcher 3: Wild Hunt releases this March. Enjoy!

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37 thoughts on “The Witcher 3: Wild Hunt – Two New Beautiful Screenshots Revealed”

  1. Its decent but I am kind of getting that nagging feeling that it could have looked much much better if not limited by consoles.

    1. Project CD RED is not showing the game on it’s highest settings at until the game comes out. They even said that at Nvidias event when playing Witcher 3 off Nvidias new Shield hardware

    2. they have to have it on consoles if they want to make any money. – they’d go broke if it was only released on pc. and anyway – you must never leave your moms basement if you think the majority of pc gamers play on ultra settings.

    3. there is a chance that it won’t be what it could be thanks to consoles but it will probably still look way better on PC. i doubt with their no DRM policy they would risk it not now at least. thats why they are delaying the game. they made a hit with the second Witcher, made a good reputation for themselves thanks to their right PR. i doubt they did all that just to sell the Witcher 3 and then say goodbye(hello Cyberpunk 2077) and if they want their future games to sell too they have to make sure the Witcher 3 doesn’t betray the customers.(meaning right optimization, not too many bugs, using the platform’s technology to some extent at least)

    4. Art design and graphics engine is the real factor here not the consoles.

      I re-installed The Witcher 2 yesterday and I’m going to replay it (because I finished The Witcher a couple of days ago for the first time), if you look at the details and such in the world the game looks quite similar, yet in more not so open environments.
      The characters were revamped with high texture quality and overall details, but Triss looks quite similar but better textured.
      Lighting and the clouds are also quite similar to TW2.

      Sure they made some advances in a lot of areas but the way a game looks is not defined by the hardware alone, sometimes is the “limitations” of the graphics engine, the art style and the assets used.
      Then the performance you can get out of it depending in the design of the game (don’t forget is open world and a real big one) using the current hardware.

      Is like saying that Borderlands can look better if not being for consoles.

      PC is always about the visual quality, resolution, post processing effects, details, frame rate, etc.
      Compare a PS3 game at 720p like BF3…it looks below the lowest settings on PC…yet will you say that how it looks on PC is fault of the console? The cartoonish look of Frostbite is more a problem of the art design, yet the game looked cool at the time and no one complained. Same with BF4.

      And I can keep giving examples, but I rather blame art designs for how a game looks more than a piece of hardware alone.

      The Witcher 3 looks fenomenal.

      1. phenomenal* but you’re partially right. Knowing that they have PC as a platform, and having originally been a PC title, they aren’t going to gimp the graphics and call it a day.

        The engine they developed allowed them to make the game so strong that it would cater to future hardware, similarly to Total War: Atilla, which has an “extreme” setting that most videocards cannot run. This game has an “ultra” setting designed for the highest end cards. Personally, my computer isn’t all that strong. I’ll probably be running it on High or even Medium, but it’ll still look awesome.

        Remember “Can it run crysis?”.

  2. Não vejo a hora de jogar este jogo. Já comprei ele na Steam, e só estou esperando pelo lançamento. Só uma pergunta, porque agora é possível comentar no Dsogaming? Antes, quando eu entrava no site, apareciam alguns comentários, e eu ficava procurando onde comentar.

      1. Sorry my English, I can not speak 100% yet. Translation of my review: “I can not wait to play this game. I already bought it on Steam, and I’m just waiting for the release. Just one question, because now you can comment on Dsogaming? Before, when I entered the site, appeared a few comments, and I was looking for where comment.” ^.^

    1. I speak Spanish and even though your comment was written in Portuguese I understood it perfectly. The comment section has always worked for me.

    1. Tessellation is old-tech now. It was used combined with bump maps to add popped-out details like rocks on the ground without raising the polycount too much. It would also stretch textures like crazy.

      Hardware nowadays can simply support higher-detail meshes, making tessellation a little bit lazy, and especially ruinous on character models that you can zoom in on.

      That said, look at geralt’s sword. All the wraps are part of the mesh, popping out. Smaller things, like the diamond patterning in the leather, just have bump maps. Things that small don’t really demand that level of detail. I doubt you can sit the camera on geralt’s nose, for example.

      It looks awesome. The style is awesome, the textures are very high quality. There reaches a certain level where there’s no real point to making something increasingly detailed. It’d be like in uncharted 4, where they made nathan drake’s chest hair move in the wind. Considering you usually only see him from the back, what’s the point? Should the hair on his knuckles also move in the wind? It becomes excessive.

        1. You don’t want that particular part of the body to be tessellated…come on, you know what I mean. 😉

          Just joking. 😀

        2. That’s to do with mesh density and multisampling. Mesh density is generally lower on consoles, and i’m not entirely sure if consoles are even capable of multisampling to smooth edges. Ps3 and Xbox360 were technologically incapable of utilizing AntiAliasing.

          Basically further confirming that this is a console screenshot.

  3. Why are people getting hyped for this game? All that’s been shown about the Witcher 3 are its graphics and the gameplay videos that were shown, showcase extremely BLAND gameplay. This is going to be the next The Order 1886 wherein the devs clearly focused more on the graphics/story/presentation over the gameplay.

    1. it’s 1000x better than the order, at least you can explore the whole world even under seas, amount of freedom huh ? 😀 gameplay looks like witcher 2 but in more varied places, not the best gameplay in the world maybe not the best design but at least we can call it gameplay

      1. But again, it’s still very bland. What does the Witcher 3 offer that new/interesting gameplay wise? Everything shown so far is nothing that has been done before and it was probably done better in other games. Why is everyone so hyped about this game? I don’t get it at all. Even the Witcher 2 was criticized for it’s gameplay.

        1. “What does the Witcher 3 offer that new/interesting gameplay wise?”
          nothing new really, just improvments. but almost no games specially in past few years done something new and i guess we won’t getting any in the future, this is the game industy has become expect some indie games.

        2. no offense, but i assume you are an fps /competitive gamer?

          i play games for the story mostly. i just need a decent gameplay.
          eg- i didnt like skyrim

    2. next Order 1886? no way dude. at the very least The Witcher 3 will have more interesting story and characters thanks to Ciri and Geralt and with Yennefer around finally Trish might have a layer of depth. i never even cared for the gameplay in Witcher series that is not it’s strength to me. you talk as if focusing on story or presentation is a bad thing.

      as for why they are hyped it’s because CDPR treats customers on all platform like actual human beings so people are showing support and find it easier to believe in them.

    3. LOL! Did you even play the previous entries? This is an RPG. It’s easily 20 hours or more gameplay, has exploration, dialogue choices and a quest system. You don’t get those in Order 1886.

      1. maybe he is comparing the joy you can get from the gameplay based on the genre rather than comparing the genres but still i don’t agree with him. i didn’t play Order 1886 but watched the review from Angry Joe. he is not the best reviewer but he is not very far off either. he was pissed to say the least. 4/10.

        1. This is based on the engine that neverwinter nights ran on. If you aren’t playing it for the story, you’re going to have a bad time. It’s pretty simple.

          Similarly, you probably don’t really like reading books.

        2. It’s not bland gameplay though, you’re just stupid. The Witcher 2 had excellent gameplay and The Witcher 3 has been improved quite a lot.

          1. Witcher 2 does not have excellent gameplay. Majority of the witcher 2’s compliments are for the graphics, story, sound etc but not the gameplay. Some even said that the combat is just a roll simulator. The Witcher series’ gameplay is very generic.

  4. I’m really glad that they demoed their hair/fur tech at GDC to prove which screenshots are which.

    These shots (check out the horse’s mane and tail) aren’t using the hair simulation that the devkit for PC featured. Ergo, these are non “high” PC settings, or console, since PC highest settings render hair and fur by strand, with sophisticated LOD to retain the illusion of dense hair/fur no matter how far the camera is.

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