New screenshots released for Unreal Engine 4-powered open-world survival game, SCUM

Gamepires has released a new set of screenshots for its upcoming open-world survival game that will be powered by Unreal Engine 4, SCUM. SCUM aims to evolve the multiplayer open world survival game with unprecedented levels of character customization, control, and progression where knowledge and skills are the ultimate weapons for long-term survival.

Players will balance base level needs with knowledge-based skills to manage everything from nourishment, metabolic rate, and body mass to weapons proficiency, combat style, and security systems hacking.

Players will be able to dominate the island with their skills, cunning, and strategies to achieve higher levels of game and receive powerful gifts from corporate sponsors. And if they die, the will get resurrected with their valuable skills intact.

In SCUM, characters will be affected by the rain and the sea/pool water. SCUM promises to feature some of the most advanced systems we’ve ever seen as players can catch a cold if they stay in the rain. Furthermore, cloths can get heavier and different cloths will absorb different levels of water.

SCUM handles wetness per body part along with separate layers of cloths that can have different levels of wetness also. This means that parts of your gear can be dry or wet depending on what you do. Players will also be able to dry their cloths via different ways (like walking or by using the sun or the wind).

Enjoy!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email