Gamepires has released a new set of screenshots for its upcoming open-world survival game that will be powered by Unreal Engine 4, SCUM. SCUM aims to evolve the multiplayer open world survival game with unprecedented levels of character customization, control, and progression where knowledge and skills are the ultimate weapons for long-term survival.
Players will balance base level needs with knowledge-based skills to manage everything from nourishment, metabolic rate, and body mass to weapons proficiency, combat style, and security systems hacking.
Players will be able to dominate the island with their skills, cunning, and strategies to achieve higher levels of game and receive powerful gifts from corporate sponsors. And if they die, the will get resurrected with their valuable skills intact.
In SCUM, characters will be affected by the rain and the sea/pool water. SCUM promises to feature some of the most advanced systems we’ve ever seen as players can catch a cold if they stay in the rain. Furthermore, cloths can get heavier and different cloths will absorb different levels of water.
SCUM handles wetness per body part along with separate layers of cloths that can have different levels of wetness also. This means that parts of your gear can be dry or wet depending on what you do. Players will also be able to dry their cloths via different ways (like walking or by using the sun or the wind).
Enjoy!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Those forest shots look nice…dense vegetation and good lighting.
Lol this vegan right here
The environments in FC5 and KC:D are better….and in those games, you actually get to enjoy them at your leisure, rather than constantly worrying about getting sent back to the lobby/menu.
What an unfortunate name choice.
“SCUM aims to evolve the multiplayer open world survival game with unprecedented levels of character customization, control, and progression where knowledge and skills are the ultimate weapons for long-term survival.”
Right. Another game that looks to “change the way open world survival games are played” by “evolving” it.
The demise of this multiplayer centered schlock can’t come soon enough. So tired of this trash that over promises and hilariously under delivers.
Yes, I’m making that assumption right now. History has shown me what to expect already.
I’ll eventually dive into the game, as soon as they add in an SP mode and bots.
No point in adding a nice looking world, if all it’s going to be utilized for is MP, where you have next to no time to take in and bask for ages within the scenery.
SCUM? No, SCAM is more like it. Just another battle royale clone, that will likely be just another disaster, ruined by microtransactions, server issues and rampant cheating. The whole water FX thing is completely pointless and stupid, because it’s MP only. “Ooooo, look, you can catch a cold, and your wet clothes will slow you down!” Who cares? You’ll be dead, and respawning too often for those things to EVER impact the game. And even if it did, players would quickly realize it’s best to just avoid water, if you want to win.
Now, in a game like Far Cry or Tomb Raider, that would surely be amazing and game-changing. But this is just bogus marketing BS.