Marvel's Spider-Man Remastered

Here are the PC graphics settings for Marvel’s Spider-Man Remastered

The PC review embargo for Marvel’s Spider-Man Remastered will be lifted tomorrow and its PC graphics settings have been leaked online. As we can see, the PC version will feature numerous graphics settings. Not only that, but the game will also support PC-specific features.

Going into more details, PC gamers will be able to adjust the quality of Textures, Shadows, Ambient Occlusion and more. As we’ve already reported, the game will support Ray Tracing Reflections and DLSS. NVIDIA also claims that there will be support for HBAO+.

Now what’s also great here is that the game will have a FOV slider. This of course should not surprise us as Nixxes is responsible for the PC version. Moreover, PC gamers will be able to disable pretty much all post-processing effects.

Unfortunately, Sony has not provided us with a review code. Therefore, we won’t have a day-1 PC Performance Analysis. We’ve already purchased the game and will be testing it once it releases on August 12th.

Stay tuned for more!

MSM PC graphics settings

Thanks Reddit

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email