Former Epic Games artist, Krzysztof Teper, has shared some incredible shots from landscapes created in Unreal Engine 4. Krzysztof’s work shows what gamers can expect from current-gen open-world games in Unreal Engine 4. That is of course if developers are able to include such detailed environments in their games. Enjoy!
80 Level’s Kirill has informed us about a very interesting interview in which Krzysztof shared some of his thoughts on environmental design in games and building quick scenes in Unreal Engine 4.