CRYENGINE Lighting Artist, Lindemann Matthias, has released some screenshots from his latest Metro Exodus remake project in CRYENGINE V. Now while this is a fan project, it uses the exact same assets that were used in Metro Exodus, thus making it a pretty faithful “remake” to the original material.
Metro Exodus uses the 4A Engine and, to be honest, it’s really cool witnessing the exact same assets being used in a different engine. Unfortunately, though, this remake currently suffers from a really underwhelming lighting system, and it does not take advantage of the real-time ray tracing effects that Crytek showcased recently at GDC.
The main reason why this CRYENGINE remake does not look that great is mainly because it is captured during a rainy and cloudy day. Metro Exodus uses real-time ray tracing for both Ambient Occlusion and Indirect Lighting, and I can safely say that its implementation in it can significantly improve the visuals in dark/cloudy places. As such, I’d really love to see a ray traced version of this remake in CRYENGINE (now that the engine supports it).
But anyway, as said it’s a pretty cool project that some may find interesting (while other won’t). The fact that it’s created by a CRYENGINE developer is also another reason why I’ve decided to share it with you.
Enjoy!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Dark AF, no thanks. Metro Exodus looks majestic, this does not.
Garbage…..
Cryengine continue to be the most garbage engine ever made. Did you know why nobody wants your engine, Crytek ?
Please don’t think that this is CE’s fault. You should see some of the work done by talented artists in CE. They looks mind blowing.
This is purely because the artist who made this lacks any skill.
it look’s like a bad reshade for the game
TD;DSAF
Too dark, didn’t see a F.
We have one folk wisdom for that in our country: He just keeps pour things from hollow into empty bag!
Looks a lot better with 4A Engine and RT.
I’m still very impressed with Cryengine, but it takes a lot more knowledge to make it work well. Either this dev needs to study more, or at a pinch, it’s a nice show of specific effects.
How to advertise you garbage engine. Showcase some stupid dark screenshots.
Same as their other failed dogsh-t of a game called Hunt Showdown. What a joke Crytek has become.
This looks horrible. And not because of CRYENGINE either. There are plenty of games on CE that look miles better than this.
This looks bad because the artist isn’t skilled.
Cool, cool… But did he use the fan-made extractor/editor/converter tool, made by a Warframe dev at his spare time? Are all enemies in standard poses, cuz dealing with animations is not implemented into said tool yet?
Not saying that he did… Just asking for a friend.
April Fools