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NVIDIA GeForce RTX3090 cannot run Watch Dogs Legion with constant 60fps in 4K/Ultra

YouTube’s ‘RajmanGaming HD’ has shared a video from the built-in benchmark tool of Watch Dogs Legion. The YouTuber has used an NVIDIA GeForce RTX3090 and as we can see, this $1500 GPU cannot run this new open-world game with 60fps in 4K/Ultra settings. And… that is without the game’s Ray Tracing effects.

As we can see, the framerate drops below 55fps on multiple occasions during the built-in benchmark tool. On one occasion, during an explosion, the framerate drops to 47fps. Ouch.

Do note that this is without DLSS and without the game’s Ray Tracing effects. Now the good news is that the game comes with multiple graphics settings to tweak. However, it’s really disappointing witnessing a $1500 GPU that just came out being unable to run a game in 4K/60fps. Of course, this could be fine if Watch Dogs Legion was a truly next-gen game, however, it’s actually a cross-gen game.

Ubisoft has provided us with a review code, however, we can’t share our PC performance impressions yet. For what it’s worth, we’ll have two separate articles for this game. One will be dedicated to DLSS and Ray Tracing (with our RTX2080Ti), and another in which we’ll benchmark both AMD and NVIDIA GPUs on similar settings.

RajmanGaming HD has also tested the RTX3090 with DLSS and Ray Tracing effects. With DLSS Quality and Ray Tracing Ultra, the RTX3090 averages between 54fps and 44fps. With DLSS Performance, the RTX3090 offers framerates between 54fps and 70fps.

Stay tuned for more!

Watch Dogs: Legion - RTX 3090 + i9-10900K (Benchmark) 4K Ultra Ray Tracing

67 thoughts on “NVIDIA GeForce RTX3090 cannot run Watch Dogs Legion with constant 60fps in 4K/Ultra”

  1. As a 3090 owner, this is quite infuriating indeed, though I honestly never truly believed that I would still be able to play 4K 60 in new games. I’ll continue to stay at 3440 x 1440 for the time being until games can actually run above 60 FPS at native 4K

      1. Not true actually. Many Ubisoft games are pretty well optimized. So saying every is just being ignorant.

        1. Far Cry is like the only series with pretty great optimization and that’s on a different engine than the AC and Watchdogs games.

          1. The first one (made by crytek) FC2 and espacially FC3 even today after tweaks for multicore and DX11 game runs like sh*t.
            Worse than FC4

          2. Huh, thats strange. FC3 ran extremely well for me. I even had a mid-range GPU at the time. I was running it at 1280×1024 at ~70fps on my GTX 650-Ti and an i7-3770

    1. you CAN play at 4k. Hell, I can, and I own a 1080Ti. What this and many other sites call “ultra setting” means 8x Anti Aliasing, supersampling and many other absurd settings cranked up at 4k, which makes zero sense.

      1. I paid $1700 for my 3090FTW3. Now granted, I purchased it for work as I do content creation, but I feel like that entry point should allow me to get a paltry 60fps even with the “absurd settings” checked.

        1. 4K with MSAA or SSAA is basically 8K at that point. No wonder you get poor performance.

          Plus, a current-gen game at 1080p with TAA will look vastly better than a high end last-gen game at 4K with 4xSSAA for example (not as sharp granted, but graphics are much more than that). So your example is moot.

        1. Aye, and TAA proves to be less demanding than MSAA, and most games roll with TAA and find it to be the better performing AA solution.

          It’s blurry, but I’d take that and slap on some sharpening over MSAA flat out doing less, yet demanding more.

          1. TAA + DLSS works great together, TAA for the AA at the cost of blur and DLSS to fix that damnable blur meaning the upsampled often even end up surpassing native 1:1 fidelity due to taa have smudged it.

            Some have mentioned you could use DSR to actually have DLSS work with 1:1 or even higher res baseline before doing its thing then DSR downsampe’s it to the screen resolution producing insanely detailed images, haven’t got around to test that yet thoo

      2. wow what a very stupid thing to say. no one other than you would think that ultra settings has a goddamn thing to do with anti aliasing much less 8x. ffs how many games even offer that? the ones that do sure as hell dont have it run standard on ultra settings.

      3. True, but the AA used in those benchmarks was TAA and not MSAA, and we know that the latter is far, far more demanding than the former, hence why we’ve seen a lot of games this gen rolling with TAA over MSAA.

      4. MSAA in 2020 LMAO

        You are all so struck on the early 2000s, no one uses that sh*t form of AA for a decade now, maybe 1 or 2 games.

  2. Not a loss. Seriously… I don’t think many people are going to be buying this game when you have Cyberpunk and assassins creed coming very soon.

  3. Game runs fine on ultra preset: people cry that the game has been downgraded
    Game doesn’t run fine on ultra preset: Johnny cries

  4. Seems that side of Ubisoft leaned nothing from Watch Dogs 2 in terms of optimization. lol. Funny how the next Creed game will be well optimized. I am sure a Nvidia 3080 / AMD 6800 series GPU will run it 60+ FPS at 4K Ultra settings 😀

    1. Drivers will not change too much.
      UbiLag don’t know what optimization is, last time they were asked about it (after AC4: Black Lag release) developer answer was:
      “Who cares? On PC you can always buy new CPU or 2nd GPU” Later on he wrote a apology.
      Anvil engine is a crap, it’s from first Assassin’s Creed game, they are just adding more trash, just like Bethesda is doing.

  5. I installed a 3090 on Friday for a mother that bought one from a scalper for her kid. I told them it was so much overkill, but at least I know he isn’t just playing Fortnite with it.

    1. Even if he was playing “just Fortnite” with it, Fortnite is unbelievably demanding with all RT effects enabled.

  6. Breaking News…. Ole Jensen just announced that the 5090TI will be out in February and will handle Watchdog Legions with ease. It will ship with 48GB VRAM and only need Chernobyl or Three Mile Island for equivalent power…. State of the art today and a doorstop tomorrow.

  7. At this point, I’m more readily believe that it’s the game that’s having a problem with optimization.

  8. those character animations are laughably bad. its like they are just floating and even just walking looks janky as hell.

  9. “However, it’s really disappointing witnessing a $1500 GPU that just came out being unable to run a game in 4K/60fps.’

    Talking like a regular youtube comment. Calling the price of parts and saying it cant run some arbitrary framerate at 4k and maxed out everything.

    Going by youtube comment mentality games should hit a ceiling and only use about 50% of a graphics card if its expensive so people on the web feel they have power, no ? Since 3090 is so expensive it should be underutilized for the, i dont know, 3 years then ?

    1. How’s 60fps arbitrary? that’s the minimal standard you would target on PC, specially with a high end GPU at that overkill resolution.

    2. The GPU just come out and the game is not even released yet and they are marketing the GPU as a “8K GPU”…. and you dont see a problem here? Also, its a frikin $1500 GPU, by such prices and considering its the best GPU out there you should run everything without problems with 60+FPS……

  10. There will always be a few games that a GPU built for 4K can’t handle at Ultra settings and 60 FPS average. It’s always been that way going all the way back to the 780 Ti days.

    The best you will get is that it will run almost all games on those settings at 60 FPS average.

  11. It’s an insult to even run this garbage game on 3090. This pos is not even worth pirating. GTA 3 has a better gameplay than this lmao!

  12. It’s Ubisoft. They hardly give a rat’s a*se about PC performance. They care more about tossing out Raytracing adverts than working on the actual PC port.

  13. just like nvidia / amd has “halo gpus”, devs have “halo ultra settings” that tank performance hard with almost no visual gain, i blame crysis for this trend, and the console lazy greedy publishers

  14. It’s a Ubisoft game what did you guys expect??? Seriously, Ubisoft games always run like crap. You want 60 fps well better get a 1000$ processor and a 1500$ gpu and 64GB ram lol

  15. rtx 3090 not strong enough for a next gen open world title like watchdogs! Xbox series x might due to its superior specs!

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