Deliver Us The Moon Ray Tracing & DLSS PC Performance Analysis

KeokeN Interactive has finally released the Ray Tracing patch for Deliver Us The Moon. Thanks to RTX, light, shadows and reflections will behave more realistically and with greater precision. As such, it’s time now to benchmark this latest game and see how it performs on the PC platform.

For this PC Performance Analysis, we used an Intel i9 9900K with 16GB of DDR4 at 3600Mhz. Since we’ll be focusing on DLSS and Ray Tracing, we’ll be solely using an NVIDIA RTX 2080Ti. We’ve also used Windows 10 64-bit and the GeForce 441.66 driver.

Deliver Us The Moon is using Unreal Engine 4. In order to take advantage of Ray Tracing, NVIDIA owners will have to use the game’s DX12 API. The team is offering three RT options: Medium, High and Epic. Furthermore, KeokeN Interactive has added support for DLSS and there are three options: Performance, Balance and Quality.

With Ray Tracing set at Epic settings, our NVIDIA RTX2080Ti was able to offer a constant 60fps experience at 1080p. At 2560×1440, NVIDIA’s GPU was able to offer an average of 64fps and a minimum of 49fps. Therefore, those with G-Sync monitor will be able to enjoy this game without facing any major issues at 1440p. At 4K, our NVIDIA RTX2080Ti was unable to even come close to a locked 30fps experience.

Below you can find some screenshot comparisons between the vanilla and the ray traced versions of Deliver Us The Moon. These comparisons will give you an idea of the visual differences between these two versions. Moreover, they will give you an idea of the performance hit that these Ray Tracing effects bring to the table.







The DLSS implementation in Deliver Us The Moon is really fantastic. Contrary to earlier implementations, DLSS in Deliver Us The Moon looks really sharp thanks to a sharpening filter that NVIDIA has added.

Below you can find some comparison screenshots between TAA and DLSS. Now while there is a huge boost in performance, we can clearly see some additional aliasing with DLSS enabled. Do note that we’ve compared the “Quality” mode; a mode that aims to offer the best visual quality for DLSS.





All in all, the implementation of both DLSS and Ray Tracing in Deliver Us The Moon is great. Owners of RTX2080Ti GPUs will be able to run the game with 60fps at both 1080p and 1440p. Owners of less powerful GPUs will also be able to run the game with its Ray Tracing effects at lower resolutions and with DLSS enabled.

Enjoy!

13 thoughts on “Deliver Us The Moon Ray Tracing & DLSS PC Performance Analysis”

  1. to be honest… ray tracing is going the way of a gimmick. turning it on can be nice in some games.. but the difference itself can just be mimmicked easily with just good game artists which in turn = less demand on the gpu

      1. That’s stupid. Pixar has used ray tracing in animated movies for like 20 years now. Gamers are not the only ones who care about this feature. Why were you even here just to leave a snide comment like that?

        1. majority gamer only care the end result not the effort how it is done. they saw some minor bug affecting the game and quickly label the game developer as lazy and when actual developer have to works 7 days a week so gamer can have something to play. so if all the baked effect can mimic how RT looks in their games then to them RT is just a gimmick if using RT only cut their FPS by half. they don’t care what kind of benefit game developer can explore in the future with RT.

  2. I only implementation of RT that surprise me was on quake RTX, on modern games the fake lightning is good enough. I hardly saw any differences on the images

    1. Yes it is good enough for the eye of gamer but this fake effect what makes modern game engine more bloated and when there is issue because of this fake effect it is much more complicated to fix. One of the primary objective of RT is to use straight forward method and in turn it will clean game engine from various baked effect codes in the future. The most benefit actually is for game developer not gamer.

  3. Buy this Game for FREE with any Nvidia RTX GPU purchase:

    https://www.evga.com/articles/01391/evga-deliver-us-the-moon-promotion/

    https://www.techpowerup.com/263549/evga-bundles-in-deliver-us-the-moon-with-select-rtx-20-series-graphics-cards

    EVGA shared news with us that they are bundling in a free game with their GeForce RTX 20 series graphics cards, and this includes the EVGA GeForce RTX ? 2080 Ti, 2080/2070/2060 SUPER, and 2080/2070/2060. The promotion is not from NVIDIA, and this is not the first time EVGA have gone the extra step to sweeten the deal towards consumers buying their cards as opposed to other add-in card partner solutions.

    Deliver Us The Moon is a weird little sci-fi thriller game with puzzle mechanics and rudimentary flight systems that yours truly found interesting for the few hours played thus far, and is well worth checking into- especially as a freebie on top of your GPU purchase. There is also NVIDIA RTX support to use with your new graphics card, and the ambient lighting in the game does benefit from it, especially when flying in space. For more information on this promo, click here.

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