Mortal Kombat 1 new feature

Mortal Kombat 1 February 28th Update Released, Adds Crossplay Support, Full Patch Notes


NetherRealm Studios has just released the February 28th Title Update for Mortal Kombat 1. This patch finally adds crossplay support between PC and consoles. So, let’s take a closer look at its full list of changes.

The February 28th Patch adds Peacemaker to the roster, as well as UMK3 skins for Scorpion, Reptile, & Smoke and MK3 Skin for Sub-Zero. Moreover, Janet Cage will become available as a Kameo character in March 2024. Players can also expect AI adjustments and improvements, as well as move list corrections. This update also fixes several visual issues with brutalities, as well as visual issues with several projectiles after being reflected. Not only that but it resolves an issue with cloth physics becoming active on frozen opponents during the in-game Fatal Blow attacks.

As said, the biggest feature of this patch is the crossplay support. PC players can battle their Xbox Series X|S and PS5 players in Private Versus Matches, as well as in Ranked Kombat League and Kasual Versus.

It’s also worth noting that this update fixes an online issue that caused framerate to drop when the opponent continuously pauses during the match. It also addresses an online rollback issue with characters’ visuals changing when blocking certain brutalities starting attacks while at low health.

Like always, Steam will download this update the next time you launch its Steam client. Below you can also find its key fixes and changes. Those interested in the character balance tweaks can find them here.

Mortal Kombat 1 February 28th Patch Release Notes

PC Steam & Epic Games Store

  • System requirement changes
    • Size from 100GB to 140GB to account for current and future Kombat Pack content

General Fixes & Adjustments

  • Move list corrections & Localization fixes
  • AI adjustments & improvements
  • Improvements to Screen Reader functionality
  • Added Peacemaker Roster Character
  • Added Janet Cage Kameo Character (Available March 2024)
  • Added UMK3 skins for Scorpion, Reptile, & Smoke and MK3 Skin for Sub-Zero
  • Fixed several visual issues with brutalities
  • Fixed visual issues with several projectiles after being reflected
  • Fixed issue with cloth physics becoming active on frozen opponents during the in-game Fatal Blow attacks
  • Match Timer now resumes immediately if a Fatal Blow misses or is blocked
  • Added Kameo Form sound option to Accessibility Extra Audio Feedback Settings
  • Fixed issue with Up Block vulnerability persisting after knockdown if some wakeup attacks were performed
  • Fixed rare issue near arena corners that could result in excessively long delay before a turnaround occurs
  • Using a Breaker while a Kameo Summon is being performed will now always put the Kameo on cooldown

Online

  • Players can now manually link a game profile to a WB Friends Account
  • Added Social Menu where players can add others to their WB Friend List & manage their WB Friend Account
  • Added Krossplay support (PC, Xbox Series X/S, & PlayStation 5 versions) to Private Versus Matches
  • Added Krossplay support (PC, Xbox Series X/S, & PlayStation 5 versions) to Ranked Kombat League & Kasual Versus matchmaking
  • Fixed rare issue where UI & Announcer timing could be mismatched at round start in online matches
  • Fixed rare issue where health could be slightly visually incorrect for a few frames after losing a round during some Fatal Blow cinematics
  • Fixed online rollback issue with characters’ visuals changing when blocking certain brutalities starting attacks while at low health
  • Adjusted Match found sound when looking for a Kombat League match
  • Fixed an online issue that caused framerate to drop when the opponent continuously pauses during the match.

Invasions

  • Added in-game HUD indicators showing Invasion Character Level & Elemental Types for the player & their opponent
  • Added in-game HUD indicators displaying Modifiers active during a match
  • Significantly increased Fighter & Kameo Mastery XP base rewards per Encounter, which is no longer no longer repeatable and are no longer subject to diminishing returns if the opponent is a lower level
  • Increased Fighter & Kameo Mastery XP & item rewards from Encounters in the Gateway Mesa
  • Removed negative passive bonuses from some Relics
  • Konsumables with Stat Bonuses are now rewarded in more areas
  • Krowns can now be rewarded for defeating Major Enemies
  • Relic & Talisman Buy & Sell prices are now affected by Level & Rarity
  • Fixed end of round slow motion happening on certain attacks when there could be more opponents left to fight in the encounter
  • Fixed rare situation where the opponent losing to time out while performing an armored move could cause an incorrect animation