Doom Eternal new-2

Doom Eternal DLSS & Ray Tracing PC Patch releases on June 29th

Bethesda has announced that the DLSS & Ray Tracing PC patch for Doom Eternal will release on June 29th. From what we know so far, this RTX patch adds support for ray-traced reflections. Unfortunately, it will not bring ray-traced ambient occlusion, global illumination or shadows.

Now the good news is that a wide range of GPUs will be able to run these Ray Tracing effects at high framerates. A while back, NVIDIA shared a video showcasing the RTX 3080Ti running Doom Eternal in native 4K (without DLSS) on Max settings and with Ray Tracing. This high-end GPU was able to run the game with RT with over 100fps. So yeah, performance-wise, things are at least looking good.

We’ll be sure to benchmark this RTX patch and share our findings the moment this update releases. So yeah, stay tuned for more!

DOOM Eternal | Official GeForce RTX 3080 Ti 4K Ray Tracing Gameplay – World Premiere

6 thoughts on “Doom Eternal DLSS & Ray Tracing PC Patch releases on June 29th”

  1. Reflections are the only thing it should be used for. That and maybe lighting. Everything else is too expensive and not worth it.

    1. Well with a 3080 and an ancient 3770k I played through CP2077 at 1440p with everything maxed out at 45 – capped 60 FPS. That’s the first title to make me feel the need to upgrade. I imagine a modern system is much better, therefor RT is not too expensive.

      1. if you havent felt the need to upgrade that cpu then you are beyond oblivious. really what the heck were you thinking sticking a 3080 with that old turd of cpu? you are laughably cpu limited in general and even more so with the all the overhead of a high end Ampere card. FFS even my 1080 ti was held back back by an oced 4770k and I saw a nearly doubling of min fps in some games when I went with a 9900k.

  2. I can forgive the reduced RT in this title as it’s a free upgrade on legacy rasterisation, but we still need some full blooded RT titles, that’s what I bought a 3080 for.

  3. RT is great no matter what game it’s in, but I agree the neon colours are awful in this title. I’d rather have the old Doom games palette.

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