Deathloop feature 2

Deathloop gets an 11GB Update, adds DLSS, improves Ray Tracing performance

Bethesda and Arkane have released a new major update for the PC version of Deathloop. According to the teams, this first major game update adds support for NVIDIA DLSS. Moreover, it improves Ray Tracing performance, and adds support for Sony DualSense controller audio.

This patch also features the framerate improvements that Arkane introduced via a hotfix. These improvements resolve the mouse jittering issues. However, there is no mention of a fix for the game’s performance issues when framerates fluctuate between 60fps and 120fps.

Additionally, this patch fixes an issue with mouse wheel. Using the mouse wheel to switch between weapons will now work properly. Furthermore, it fixes an issue with leaning inconsistency.

As always, Steam will download this update the next time you launch its client. Below you can also find its complete changelog.

Deathloop October 14th Update Release Notes

  • Fixed issues that were causing dropped frames and hitches in camera movement
  • Added support for Nvidia DLSS
  • Added support for Sony DualSense controller audio
  • Also added an indicator of poor connection quality in the upper right of the screen (resembles a speedometer with an exclamation point)
  • Improved performance and stability, especially with ray tracing
  • Improved NPC pathing and reactions to the player
  • Also improved audio mix quality
  • Fixed laser mines, turrets and fireworks for both Colt and Julianna players
  • Fixed issue with mouse wheel. Using the mouse wheel to switch between weapons will now work properly and will not cause weapons to be dropped.
  • Also fixed unlock issue with “Oops” and “Deathday Suit” achievements
  • Fixed issue that could cause Colt’s progression to be reset even if player chose ‘no’ on confirmation
  • Fixed crash issue when a player unlocks a feat using Havoc while playing as Julianna
  • Also fixed Aleksis Dorsey reactions, making him easier to identify among his party guests
  • Fixed issue that was causing assassinations to glitch sometimes while playing as Julianna
  • Julianna’s actions will no longer directly unlock achievements for Colt
  • Julianna players will no longer hear radio conversations meant for only Colt
  • Fixed issue with leaning inconsistency (inputs will no longer be ignored sporadically)

26 thoughts on “Deathloop gets an 11GB Update, adds DLSS, improves Ray Tracing performance”

  1. Wow you’re especially irritable today. It’s amazing you know so much about a game you hate. You’re clearly obsessed with it and that’s not healthy. Also can you explain to me in what world is Deathloop’s story a rehash of Dishonored? lol

      1. Yeah, I’m wondering how long before I get banned lol. But I seriously hate that stupid f*ck and a few other sensitive morons on this site.

        1. If you get banned it would be a really sad statement on this site’s moderation where people that literally tell others to kill themselves and use every racial slur under the sun don’t get banned, but an account mocking someone does.

          1. I think he probably meant Disqus itself (as it sometimes bans accounts mocking other users).

            Also, and regarding your comment about the gore pics, that falls under the spam category (so they will be banned, alongside GIFs or pics of s*x and such stuff that can get our site in trouble. These things will not be tolerated, it’s quite obvious I believe).

    1. Bruh, you can’t say stuff like that to Latex beats stupidity. He always knows what is right and if he doesn’t like a game, it’s not good. Period! ?

    2. “Latex beats Nudity had a troll account made of him and you’re laughing…a poor man has been made fun of…and you’re laughing”

  2. Too bad I already beat it and uninstalled it. Maybe release a game with all of its features to begin with??

  3. The only active denuvo cracker does it for the amount of donations expected, and alternately if someone is willing to pay a few hundred bucks up front. Depending on their estimate of how easy/fast it is to do it in relation to the drm package complexity they’ll do it. Legion is obviously too complex for them even this long after release, who knows about this one.

  4. not really, more like psychopath kill each other in parties until the end of time because time always every 24 hours reset…the game.

  5. The ai is supposed to be dumb. The challenge of the game isn’t the combat or stealth. The challenge is figuring out the best way to break the loop in an efficient way.

    If the ai was smarter or simply less blind then it would actually hurt the core goals of the gameplay.

  6. “Fixed issues that were causing dropped frames and hitches in camera movement”

    “Fixed issue with mouse wheel. Using the mouse wheel to switch between weapons will now work properly and will not cause weapons to be dropped.”

    “Fixed issue that could cause Colt’s progression to be reset even if player chose ‘no’ on confirmation”

    More embarrassing confirmations that this game had ZERO testing before launch. Christ. These are DEFAULT BINDS and frequent actions resulting in serious bugs.

Leave a Reply

Your email address will not be published. Required fields are marked *