Arkane has released the second major update for its latest game, Deathloop. According to the release notes, this patch packs a number of NPC and User Interface improvements. Moreover, it improves overall stability, and packs a number of graphical fixes and tweaks.
Unfortunately, though, this patch does not seem to fix the game’s performance issues when framerates fluctuate between 60fps and 120fps. And, to be honest, at this point I don’t expect such a fix. After all, Dishonored 2 (a game that uses the same engine as Deathloop) still suffers from this issue.
But anyway, Update #2 corrects some issues with FSR integration and improved overall implementation. It also fixes bugs, including some that could cause crashes, related to the DLSS and ray tracing graphics options. Additionally, it fixes numerous minor visual glitches, including some related to indirect lighting.
As always, Steam will download this patch the next time you launch its client. Below you can also find its complete changelog.