DayZ new feature

DayZ Update 1.17 released, adds new control settings, full patch notes

Bohemia Interactive has released a brand new update for DayZ. According to the devs, Update 1.17 focuses primarily on accessibility and crafting. However, it also offers an expanded selection of civilian firearms and a handful of tweaks to certain features.

Going into more details, Patch 1.17 brings new control and sensitivity settings. Players now have the ability to adjust the sensitivity of their controls in different scenarios such as aiming, moving, and steering. Additionally, this patch packs upgrades to control scheme for controllers and the addition of an alternative control scheme.

Update 1.17 also has some VOIP improvements. This patch features some quality of life improvements to the UI, such as icons being shown only when transmitting (while having the new voice-activation mode enabled), a release delay for the push to talk mode, and the ability to change the VOIP distance on a controller.

Furthermore, players can expect an improvised gas mask filter, a belt out of rope, a cookware stand for a fireplace, and a whole new set of improvised clothing made out of rags. Players can now also use to craft a bone knife. This latest update also revised the stone knife crafting. Moreover, players can now use both types of blades to make an improvised spear.

Lastly, Patch 1.17 brings new melee weapons such as a meat tenderizer, a cleaver, and a pitchfork. It also adds a handful of civilian firearms like the CR-550 Savanna – a powerful .308 hunting bolt-action rifle, the .308 Longhorn pistol, and the legendary P1 9mm pistol!

DayZ 1.17 Update Teaser

9 thoughts on “DayZ Update 1.17 released, adds new control settings, full patch notes”

  1. this game hasnt been relevant in years…but it is know that they changed the banner with a female character…GENIUS.

    1. This game is relevant to a certain subset of gamers who enjoy this sort of survival experience.

      Sadly that doesn’t really include me, despite the fact that I preordered the game. It’s just lacking most of the enjoyable aspects of the DayZ mod from back in the day.

        1. I was referring to the Arma 2 mod.

          The main aspect I miss is the control that server admins had over their servers. The ability to actually increase the amount of loot that spawned and place whatever real (working) vehicles you wanted anywhere in the map appeared to still be lacking the last time I actually played the game (some time in 2021).

          The idea that every vehicle you come across is always going to be completely broken and require a myriad of parts that could only be carried by a large group of people is silly, and distracts too much from the aspects of DayZ that I enjoyed back in the day (driving around with friends, flying helicopters, getting into firefights, hording loot in camps, etc).

          These days, if I even manage to stumble upon a vehicle at all, I can’t use it because the thing requires at minimum a half a dozen parts that I would have had to drop important survival supplies to carry. And on the subject of survival supplies, most of the time I spawn in (modded server or official) I often can’t find essential things to help me survive, and even in a server with no other players typically find I’m better off killing myself over and over until I get spawned somewhere I might be able to find a small amount of loot.

    2. Games are not based on “relevancy” or at least they shoudn’t, they are not social media actors you brainlet.

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