CD Projekt RED has released Update 1.21 for Cyberpunk 2077, and shared its complete changelog. According to the release notes, Patch 1.21 brings various memory management improvements (reducing the number of crashes). Moreover, it fixes numerous bugs and glitches.
Additionally, this patch comes with some gameplay fixes. For instance, it fixes an issue where, after the player commits a crime on the roof of a building, NCPD officers would spawn behind the player’s back. It also fixes an issue preventing the player from climbing ladders out of water.
As always, GOG and Steam will download this update the next time you launch their clients. Below you can also find its complete changelog.
Cyberpunk 2077 Patch 1.21 Release Notes
Quests & Open World #1
- Fixed an issue in Gig: Getting Warmer… where the player was unable to lower 8ug8ear’s body temperature.
- Fixed an issue where being unable to pick up the “Send a crew” shard in Cyberpsycho Sighting: Discount Doc could block progression. Reading the shard is now an optional objective.
- Also fixed an issue in Down on the Street where Takemura would get stuck in Japantown Docks after player chose to go to Wakako alone and left the area too early.
- Fixed an issue where the clues in Cyberpsycho Sighting: Bloody Ritual would not count if the player scanned them before talking to the wounded NPC.
- Spray Paint should now trigger properly when player approaches Brendan.
- Fixed an issue in Play it Safe where upon connecting to the Access Point the screen could become black, blocking further progression.
- Fixed an issue where Reported Crime: Dredged Up would not complete if the player opened the container before scanning the blood trail.
- Also fixed an issue where a Maelstromer could spawn in an area unreachable for the player, blocking progress in Losing My Religion/Sacrum Profanum.
- Fixed an issue blocking progression in one of the Assaults in Progress in Japantown.
- Addressed an issue where the game could crash during Gig: Hippocratic Oath if the player jumped through the window after breaking it.
- Fixed various issues with enemies clipping through objects and floating in the air in Suspected Organized Crime Activity: Privacy Policy Violation.
- Fixed an issue in Suspected Organized Crime Activity: Privacy Policy Violation, where progression could be blocked due to enemies being stuck in a hangar.
Quests & Open World #2
- Holocalls from Mitch should no longer get stuck and repeat if the call was interrupted before.
- Fixed Johnny’s appearance in various quests.
- Dennis’ car should now spawn correctly in Big in Japan.
- Players can now enter Dennis’ car from the right side in Big in Japan.
- Windows inside the shack should no longer break upon opening the container in Big in Japan.
- Big in Japan will now fail if the player leaves Haruyoshi instead of carrying him to safety after opening the container.
- Fixed an issue where player could become unable to use weapons and consumables after getting out of Takemura’s van in Down on the Street.
- Player can no longer call Takemura during the meeting with Oda in Down on the Street.
- Fixed an issue where Oda could be found on the bridge between Watson and Westbrook before going to Takemura’s hideout in Search and Destroy.
- Also fixed an issue in Down on the Street where Oda could crash into player’s car if it was parked in his way.
- Fixed an issue where Burning Desire/Night Moves could get stuck on the “Wait for a call from distressed man” objective after player failed the quest.
- Also fixed an issue where the door to Cassius Ryder’s ripperdoc shop would not open, preventing the player from completing The Gig.
- Saul will no longer follow the player around the world if they leave the quest area after freeing him in Riders on the Storm.
- Fixed an issue where sandstorm could be present in the city if the player fast travelled there during Killing in the Name or Riders on the Storm.
- Riders on the Storm will now fail if the player leaves the Wraith camp before rescuing Saul.
- Gig: Severance Package should now trigger properly after approaching the quest area.
Gameplay
- Fixed an issue where, after the player commits a crime on the roof of a building, NCPD officers would spawn behind the player’s back.
- Fixed an issue preventing the player from climbing ladders out of water.
Visual
- Fixed various issues related to clipping in NPCs’ clothes.
UI
- Added back the icon above NPCs, who are under the Distract Enemies quickhack effect.
- Scanning UI is now less cluttered.
- Fixed an issue where Japanese/Traditional Chinese text could disappear if the player changed the interface language from English to one of these languages.
Stability and performance
- Various memory management improvements (reducing the number of crashes).

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email
dont mind me just checking to see if the cdpr fanboys are still coping.
While it’s good this game is getting patched… think how many damn patches this game has gotten and will continue to get and realize they released this game before all these updates. Be interesting to see how many fixes they have at the 1 year mark
0 performance increase ? Only bug fixes ? The framedrops are bugs too.. they should adress that too.
>Fixed an issue where, after the player commits a crime on the roof
of a building, NCPD officers would spawn behind the player’s back.
Inb4 the obligatory video that debunks this claim. It’s not even the first time they pretend they fixed this. Never gonna happen.
this game will never be optimize, all the damn patches are the same!
They need to fix the stairs/ramp bug, where you go on top of it and you die (I wonder why the detractors of Cyberpunk 2077 didn’t use this to mock the sh**t out of the game, and instead had to make stuff up to mock the game).
That’s one of the bugs I ran into the most. Sometimes I would jump down and land on a curved surface and slide off the surface only to insta die. And I’m not talking about jumping down from a building. I’m talking about like jumping down from a wall.
Exactly! Even jumping from the actual ground into a ramp would do that. I’m surprised that none of the mor0ns here who criticized the game with fake claims mocked Cyberpunk 2077 over this. They went over some headlight cars, that there is no dismemberment, no tire tracks, and some other manufactured fake stuff.
This is a rare case where you don’t need to make stuff up as the number of bugs and cut/underdeveloped content is so abundant that it’s not even funny anymore.
Then why did many of the detractors here made stuff up to attack the game?
Someone is not allowing my comments even though there are no bad words. Just an unpopular opinion. This “uncensored” comment section is a joke.
You included a link (for obvious reasons comments with links need to be manually approved. Imagine how many bots would be flooding the Comment section if we didn’t have this). Your comment is now live 😉
Yeah, you’re right, I keep forgetting about this link stuff and spam
Well the market certainly doesn’t buy it.
https://uploads.disquscdn.com/images/a96bb306d9b4867d581596b430f2cba458fa24026fdaf532686492bc0c077095.png
Clunky Gun Gameplay (CDPR should learn something from gearbox, look at BL 3 gun gameplay, feels so badass & epic while controlling the player running around & all those reloading animations damn amazing & look at cyberpunk gun gameplay jesus clunky as hell ……
it should learn from quake, and doom.
Didn’t feel clunky to me, and it felt better than borderlands.
They both feel awful.
One thing CDPR deserves credit for is the combat in this game. Enemies are not bullet sponges and neither are you. Combat is fast and brutal and quite realistic and the gun sounds are top notch.
Hopefully they take this year to fix the bugs and polish the game.
Then next year they can add some new content and I will play it again.
The world and story are very cool, but why play a 6/10 game now when you can play it in 2 years when it is a 9/10 game.
Good work by the team.
Bleep Bloop….
https://uploads.disquscdn.com/images/96e54294c545601bc6de7670ec67f0cb3cef2b15033ebe052f4500e43ce2e53f.jpg
CyberWoke 2077
Peeps still play this “Abomination” and dumpster fire of a game ? CP2077 is an insult to this whole RPG/FPS genre of gaming.
Absolutely shameless, rushed out, and broken release of a game. Never seen so many bugs and glitches in a so-called AAA game from a reputed game studio.
This is a fact none can deny. This over hyped game should never have been released in such a broken state. It’s laughable to say the least. AMEN.
This reads like a satire of most of the people who comment on CP2077 articles.
your comment reads like a typical sjw apologist comment trying to dismiss legitimate criticism
You should cry about it more
the only one crying is you over anyone who has a difference of opinion to yours about the game
So do you actually think MM is going to see you white knighting for him and then suck you off while gently cradling your balls, or do you just hope he will? I mean either way is cool with me. It’s your life. I’m just wondering.
i’m not white-knighting for Metal Messiah tho
i’m just saying your comment reads like a typical sjw apologist comment trying to dismiss legitimate criticism
That’s the kind of low-t, beta response I was expecting. Your comments makes me question if you actually know what SJW stands for. You clearly don’t if that’s what you got out of what I wrote.
Its okay to be ignorant. The first step is to admit it and then look up the definition on urbandictionary.
But hey, MM is a cool guy. Maybe he’ll notice you. Dreams can come true. In the meantime try not to wear yourself out to his picture.
still coping?
let’s just pretend this game doesn’t exist and go play shadowrun hong kong,and the witcher 3.
so lets do what we have been doing for alot of series for over a decade.
One of my most fun time in this game is playing “weapon roulette”. i setup my attacks, trigger my quickhacks for AOE and then i run out into the hordes of enemies only to have my sword NOT WORK!!! Fun times man. I don’t know about you man, but i find it exhilarating when I’m in a high combat situation and my weapons’ doesn’t work. 🙂
I gorilla punch everyone to death in this game.
I believe they fixed all that nonesense I was talking about but man o’ man was “weapon roulette” frustrating. The game just wasn’t ready as yet.
Aren’t we done already with furiously beating this dead horse? Come on…
I didn’t have any game breaking bugs within 216 hours of play, which took place before patches. The bugs I did have were a couple of times my car submerged and a door wouldn’t open even though I had the key for it. Nothing to cry over. Sure the console release was awful, but then you get what you pay for and these chumps don’t pay much at all.
Playing a stealthy build with no heals or deaths and only saving between missions, I enjoyed it. I don’t remember anything else worth playing when the game released.
Chill down dude. You’re an editor here, try to be more chill with these emotional outbursts.
Not denying that it’s in a broken state, but we, the readers, expect the editors to at least *TRY* to be objective and not lash out emotion-filled subjective opinions like that.
I have left and resigned the author’s job/post. Won’t be writing any more articles here. Not affiliated with DSOG anymore.
As a gamer/consumer I still have the full right to voice my opinion though.
I think there is a story here, but I won’t nudge.
Thanks for the articles that you contributed here.
Geez, I must say Metal your posts are the reason I visited DSOG 3-4 times daily. I learned a lot reading your informative posts. Huge let down you won’t be posting articles here, some tech web sight should snag you fast! Hope you let us know what you will be up to.
+1 couldn’t agree more.
Oh so that’s why…
I noticed you were no longer writing articles here. I know it takes considerable time to write an article. I certainly can’t blame you for retiring.
I really enjoyed reading his articles though, to be honest. Pretty good tech knowledge this dude has.
You could not live up to the high standards of online journalism and post composition that dsogaming.com is known for and it demands from its employees?
Damn Nick, What a huge Bummer this is, and u can see many are not happy with your leaving DSOG as well. This SUCKS !
But I can understand and I won’t dig deep into this and ask as to why u left and stopped writing articles, but I respect whatever decision you have taken. Hope you change your mind someday.
I pretty much came here for your articles only. Even bookmarked few of them, the explanation more specifically. You wrote some really AWESOME and informative articles. So I will give credit where it is due.
Anyways, check this out. I like building White themed PCs, and I might grab one of these mobos. really cool. Is Colorful a good and reliable brand ?
https://wccftech.com/colorfuls-cvn-z590m-gaming-frozen-is-the-perfect-motherboard-for-white-pc-builds-costs-200-us/
why you left?
Stop overreacting like an A-hole.
started off well in it’s early concept artwork/screensh0ts
then the original the staff resigned or got fired, and were replaced by the blue hair brigade; thus the game went downhill since
“Absolutely shameless, rushed out, and broken release of a game. Never seen so many bugs and glitches in a so-called AAA game from a reputed game studio.”
I am absolutely not condoning CDPR’s development nor publishing practices and ethics. But I feel that’s pretty hyperbolic, no? I was really looking forward to CP because I loved the Witcher games so much, and I’m pretty irked that I’ve resigned myself to waiting a year to play it.
Don’t you remember how bad things used to be? I remember PC gaming in the aughts…GTA IV…Games for Windows Live…Spiderman 2…Saints Row 2…Metal Gear Solid 2…Resident Evil 4. More recently there was Dark Souls, Arkham Knight, LA Noire, Nier, Assassins’ Creed: Unity. Most of those games had to be fixed by modders because the publishers abandoned all resources towards patching.
Those ports were flippin’ terrible
None of this CP77 house fire strikes me as particularly unique. The people who should be truly aggrieved are the people who bought this game on console only to be delivered something that ran as well as a PS3 game from 2007.
You are right Nuke I agree
btw: “I’ve resigned myself to waiting a year to play it.”
So Am I
you’re dumb
You sir, are definitely a virgin.
Playing it is one thing, but shilling for it is downright mental. And there’s a lot fanboys shilling for this game/company.
People culturally identify themselves by the products they consume. It’s the behavior of a depressingly large amount of people.
So basically if you consume s**t you “culturally identify” as s**t…got it.
It actually makes sense if you look at the consumers of this so called product. ?
The game has such a high level of polish in some aspects and none in others. It really could be fixed.
Pretty much my position. Some parts of it are brilliant, and the others, holy f****ck, it is bad. My problem with some people here is that they make stuff up that is either not a problem, or doesn’t exist in the game.
My biggest gripe is the infernal ramp/stairs bug. Walking on a stairs will kill you immediately sometimes. Going on a ramp? Same thing.
They can’t abandon it. If they do they lose any respect and goodwill they managed to retain. They have to fix it. They have to polish it. That’s the truth.
i am more pissed about the fact its not a rpg and the story sucks than the bugs. But yeah i told you so and all the people here were fanboying over this.
I’m happy to see the game improve bit by bit.
This should be fun – See the crybabies keep crying for _anything_ they can find and then some – While the overzealous fanboi’s keep white knighting everything no matter how bad it is *grab popcorn*
This is true “games as a service”. Release an alpha version and keep servicing it for years to come
they had to patch a patch ….
….and there will be more.
Sigh…..still waiting for the patch to remove “Woknes” from the game…that and full release witch is likely to be release in 2077 going by the rate and “quality” of the patches
Done with this at 106 a few months ago, no major bugs other than the odd graphical glitch, some TW3 level FREE DLC would help a lot with CDPR’s tarnished reputation at this point. It’s not a bad game as is but it’s of course nowhere near what was promised and deceptively teased. I have to say out of the box it was WAY better than TW3, which crashed almost every 20 mins for me before 8+ patches were applied.