CryZENx has released a new video, showcasing the latest version of his remake of The Legend of Zelda: Ocarina of Time in Unreal Engine 5.2. Continue reading New gameplay video for CryZENx’s Zelda Ocarina of Time Remake in Unreal Engine 5.2
Skyrim Special Edition gets new HD Texture Pack, overhauling all creatures
Modder ‘TREBoy’ has released a new AI-upscaled HD Texture Pack for The Elder Scrolls V: Skyrim Special Edition that overhauls all creatures. Continue reading Skyrim Special Edition gets new HD Texture Pack, overhauling all creatures
Bloodborne Kart gets new gameplay video, featuring Micolash
Lilith Walther has shared a new gameplay video for Bloodborne Kart, showcasing Micolash who will be fully playable in it. For those unaware, Bloodborne Kart is a free fan Kart game based on Bloodborne, featuring PSX-style graphics. Continue reading Bloodborne Kart gets new gameplay video, featuring Micolash
Fallout: Free Cheyenne Demo, fan expansion for Fallout: New Vegas, available for download
Fallout: New Vegas fans, here is something for you today. Modder ‘userKN’ has released a demo for an upcoming fan expansion for Fallout: New Vegas, called Fallout: Free Cheyenne. Continue reading Fallout: Free Cheyenne Demo, fan expansion for Fallout: New Vegas, available for download
Take a look at Assassin’s Creed Odyssey in 8K on NVIDIA GeForce RTX 4090 with Reshade Ray Tracing
YouTube’s ‘Digital Dreams’ has shared a video, showcasing Assassin’s Creed Odyssey running in 8K on an NVIDIA GeForce RTX 4090. Continue reading Take a look at Assassin’s Creed Odyssey in 8K on NVIDIA GeForce RTX 4090 with Reshade Ray Tracing
Atlas Fallen PC System Requirements Revealed
Focus Entertainment and Deck13 have revealed the official PC system requirements for their upcoming fantasy action RPG, Atlas Fallen. Continue reading Atlas Fallen PC System Requirements Revealed
WipeOut gets unofficial remaster on PC with uncapped framerates, increased draw distance and better controls
Remember WipeOut? You know, the futuristic racing game from Psygnosis that was released on the first Playstation console? Well, in case you weren’t aware, a PC version of it came out alongside the PSX release, and it was horrible. And, after almost thirty years, we can finally play it properly on our platform with this unofficial remaster. Continue reading WipeOut gets unofficial remaster on PC with uncapped framerates, increased draw distance and better controls
The Old West: Northwood Tech Demo gets a Next-Gen Update in Unreal Engine 5.2 with support for NVIDIA DLSS 3
StunningVanilla has released a Next-Gen Update for The Old West: Northwood Tech Demo in Unreal Engine 5. This update ports the demo to the latest version of Epic’s engine, UE5.2, improves its graphics, and adds support for NVIDIA DLSS 3. Continue reading The Old West: Northwood Tech Demo gets a Next-Gen Update in Unreal Engine 5.2 with support for NVIDIA DLSS 3
Ratchet & Clank: Rift Apart will support DirectStorage with GPU Decompression and Ray Tracing Ambient Occlusion on PC
In a post on Steam, that has been removed, Nixxes Software revealed some new interesting tech details about Ratchet & Clank: Rift Apart PC. According to the team, Ratchet & Clank: Rift Apart will support DirectStorage with GPU Decompression on PC, as well as Ray Tracing Ambient Occlusion. Continue reading Ratchet & Clank: Rift Apart will support DirectStorage with GPU Decompression and Ray Tracing Ambient Occlusion on PC
Ratchet & Clank: Rift Apart PC Requirements revealed for 1080p/1440p/4K and Ray Tracing
Nixxes Software has just revealed the official PC system requirements for Ratchet & Clank: Rift Apart. These PC specs cover all common resolutions (1080p, 1440p and 4K), as well as the framerate they target and their graphical settings. Continue reading Ratchet & Clank: Rift Apart PC Requirements revealed for 1080p/1440p/4K and Ray Tracing