WipeOut gets unofficial remaster on PC with uncapped framerates, increased draw distance and better controls

Remember WipeOut? You know, the futuristic racing game from Psygnosis that was released on the first Playstation console? Well, in case you weren’t aware, a PC version of it came out alongside the PSX release, and it was horrible. And, after almost thirty years, we can finally play it properly on our platform with this unofficial remaster. Continue reading WipeOut gets unofficial remaster on PC with uncapped framerates, increased draw distance and better controls

The Old West: Northwood Tech Demo gets a Next-Gen Update in Unreal Engine 5.2 with support for NVIDIA DLSS 3

StunningVanilla has released a Next-Gen Update for The Old West: Northwood Tech Demo in Unreal Engine 5. This update ports the demo to the latest version of Epic’s engine, UE5.2, improves its graphics, and adds support for NVIDIA DLSS 3. Continue reading The Old West: Northwood Tech Demo gets a Next-Gen Update in Unreal Engine 5.2 with support for NVIDIA DLSS 3

Ratchet & Clank: Rift Apart will support DirectStorage with GPU Decompression and Ray Tracing Ambient Occlusion on PC

In a post on Steam, that has been removed, Nixxes Software revealed some new interesting tech details about Ratchet & Clank: Rift Apart PC. According to the team, Ratchet & Clank: Rift Apart will support DirectStorage with GPU Decompression on PC, as well as Ray Tracing Ambient Occlusion. Continue reading Ratchet & Clank: Rift Apart will support DirectStorage with GPU Decompression and Ray Tracing Ambient Occlusion on PC

Ratchet & Clank: Rift Apart PC Requirements revealed for 1080p/1440p/4K and Ray Tracing

Nixxes Software has just revealed the official PC system requirements for Ratchet & Clank: Rift Apart. These PC specs cover all common resolutions (1080p, 1440p and 4K), as well as the framerate they target and their graphical settings. Continue reading Ratchet & Clank: Rift Apart PC Requirements revealed for 1080p/1440p/4K and Ray Tracing