Here’s how to enable AMD FSR 3.0 in ARK: Survival Ascended

ARK: Survival Ascended is a “remake” of ARK: Survival Evolved in Unreal Engine 5. This game takes full advantage of both Nanite and Lumen, and it’s currently one of the most GPU-heavy UE5 out there. Thankfully, though, there is a way to enable AMD FSR 3.0 Frame Generation and Super Resolution so that you can significantly improve performance. Continue reading Here’s how to enable AMD FSR 3.0 in ARK: Survival Ascended

Madden NFL 25 PC will be based on the next-gen version, will have a new dynamic physics-based tackling system

Electronic Arts and EA SPORTS today revealed EA SPORTS Madden NFL 25 which will be released on August 16. According to the teams, the PC version will be on par with the PS5 and Xbox Series X versions. This was to be expected as the PC version of Madden NFL 24 was also based on the next-gen console version. Still, it’s at least good to know that PC gamers won’t be treated as second class citizens. Continue reading Madden NFL 25 PC will be based on the next-gen version, will have a new dynamic physics-based tackling system

Sci-fi action-adventure RPG, EXODUS, just got another CG trailer

Archetype Entertainment has released a new CG trailer for its upcoming sci-fi action adventure RPG, EXODUS. This trailer is over 2 minutes and may give us an idea of the game’s art style. Alongside this CG trailer, the devs published a new blog post with more story details. Continue reading Sci-fi action-adventure RPG, EXODUS, just got another CG trailer

Atomic Heart – Ray Tracing 4K Benchmarks

A couple of days ago, Mundfish released a new update for Atomic Heart that added Ray Tracing effects to it. As such, we’ve decided to benchmark these RT effects on an NVIDIA GeForce RTX 4090. Do these RT effects significantly improve the game’s image quality? And are they worth the performance hit? Time to find out. Continue reading Atomic Heart – Ray Tracing 4K Benchmarks

Lego Horizon Adventures is powered by Unreal Engine 5 and it will support Ray Tracing

James Windeler, the narrative director at Guerrilla Games, has revealed that LEGO Horizon Adventures will use Unreal Engine 5. Moreover, the game will feature some Ray Tracing effects. However, we don’t have any additional details about them. Still, Windeler claimed that the game will share some visual similarities with Builder’s Journey. Continue reading Lego Horizon Adventures is powered by Unreal Engine 5 and it will support Ray Tracing