Ubisoft has just released the first patch for Assassin’s Creed Shadows, Title Update 1.0.1, which is 7GB in size on PC. This is just a hotfix, meaning that it does not bring any major tweaks, fixes or improvements. So, let’s take a closer look at it. Continue reading Assassin’s Creed: Shadows Patch 1.0.1 Released & It Is 7GB
Vampire: The Masquerade – Bloodlines 2 will be released in October 2025
Paradox Interactive and The Chinese Room have announced that Vampire: The Masquerade – Bloodlines 2 will be released in October 2025. According to the teams, the game has been delayed so that it can meet the technical quality standards that its fans expect. Continue reading Vampire: The Masquerade – Bloodlines 2 will be released in October 2025
WUCHANG: Fallen Feathers is coming to PC this Summer
Developer Leenzee has revealed that WUCHANG: Fallen Feathers will be released on PC in Summer 2025. The game will be available via both Epic Games Store and Steam. Continue reading WUCHANG: Fallen Feathers is coming to PC this Summer
Rise of the Ronin March 25th Patch Released & Detailed
Team Ninja has just released the March 25th Patch, also known as Patch 1.09.0.2, for Rise of the Ronin and shares its full changelog. So, let’s see what this new update brings to the table. Continue reading Rise of the Ronin March 25th Patch Released & Detailed
The First Berserker Khazan and KARMA: The Dark World will support DLSS 4 Multi-Frame Gen
NVIDIA has just announced that The First Berserker Khazan and KARMA: The Dark World will support DLSS 4 Multi-Frame Gen. Moreover, Fatshark released an update for Warhammer 40K: Darktide that adds support for DLSS 4. Continue reading The First Berserker Khazan and KARMA: The Dark World will support DLSS 4 Multi-Frame Gen
Here’s how you can remove the 30FPS cap from the cut-scenes of Assassin’s Creed Shadows
One of the biggest technical issues of Assassin’s Creed Shadows is the fact that its cut-scenes are locked at 30FPS. As such, it can become really disorienting when the game switches between in-game and cut-scenes. Thankfully, though, there is a way to remove the 30FPS cap from the cut-scenes. Continue reading Here’s how you can remove the 30FPS cap from the cut-scenes of Assassin’s Creed Shadows
The Witcher 3 Next-Gen Mod adds self-shadows to all characters
Modders ‘rmemr’ and ‘Ard Carraigh’ released a new cool mod for The Witcher 3 Next-Gen that adds self-shadows to all NPCs. Thanks to this mod, you will get better-looking characters. So, let’s take a closer look at it. Continue reading The Witcher 3 Next-Gen Mod adds self-shadows to all characters
Crimson Desert’s BlackSpace Engine showcased in latest video
At GDC 2025, Pearl Abyss showcased the capabilities of the BlackSpace Engine that will be powering Crimson Desert. So, below you can find a video that will give you a glimpse at some of the tech features of this new open-world single-player game. Continue reading Crimson Desert’s BlackSpace Engine showcased in latest video
Dune Awakening gets final PC system requirements
Funcom has revealed the final PC system requirements for its upcoming open-world multiplayer survival Dune game, Dune Awakening. So, let’s see what kind of PC you’ll need to run it. Continue reading Dune Awakening gets final PC system requirements
Atelier Yumia runs better than the previous Atelier games, but has ridiculously high CPU requirements
A few days ago, KOEI Tecmo released Atelier Yumia: The Alchemist of Memories & the Envisioned Land. And, to be honest, I was pleasantly surprised by it. You see, Atelier Ryza: Ever Darkness & the Secret Hideout was one of the worst optimized PC games of 2019. And, after six years, GUST Studios has finally been able to offer a somewhat good PC game. Continue reading Atelier Yumia runs better than the previous Atelier games, but has ridiculously high CPU requirements