You can now play Darksiders 2 in first-person mode thanks to this mod

Perhaps it’s just me but I love mods that enable different camera perspectives. We’ve seen such a mod for Metal Gear Solid V and The Evil Within 2 even had an official FPS mode (that was later unlocked for the entire game thanks to a patch). And today, modder ‘Loki’ is offering a first-person mod for Darksiders 2.

As said, this mod will change the game from third person to first person. However, do note that this is a CheatEngine script, meaning that will need Cheat Engine to use it. This mod also does not affect the Reaper Form (which will be still in third-person) as – according to the modder – the current state of the mod would be terrible in a first-person mode for the Reaper Form.

Those interested can download the mod from here, and will have to follow this guide in order to install it.

  •  Download Cheat Engine 6.6 or 6.7
  •  Download the mod
  •  Double click the .CT
  •  Click the box next to the “Attach Proccess” script
  •  Click the box next to “First Person Mod”
  •  Adjust FoV if you feel it’s too high or too low

15 thoughts on “You can now play Darksiders 2 in first-person mode thanks to this mod”

  1. “”Perhaps it’s just me but I love mods that enable different camera perspectives”” ?..
    .
    Nope, John. You are not alone. Even I prefer a different camera perspective, and/or the ability to switch between these two modes “on the fly”, if given this option.

    Depends on the game though. This first-person mod seems like a welcome change.

    But IMO, some games are much better played from the third-person perspective/TPP or from a different camera angle, rather than first-person, including the above hack and slash title/Darksiders 2 ?

    Imagine playing DEAD SPACE 1 from a first-person mode ?

    Anyways, I need to find how will this FPS mod affect the above Game’s Field of View/FOV.

    I hope this works on the “The Deathinitive Edition” copy of this game as well ?

    I use “Cheat Engine” on a daily basis, for the “SpeedHack” functionality and other options, which comes handy while playing some fast-paced first-person shooters.

    1. Good to see you back.

      Dead Space 1 takes a few minutes to get used to. I would have preferred first person perspective. The camera angle is awkward at times but at the end of the day the gaming experience is good imo.

      1. Yeah, that’s true.

        Dead Space’s camera was a bit uncomfortable for me when I tried playing the game for the first time, but it suits the game’s mechanics.

        I think the DEVs purposely made this camera angle on DS1 to keep the game’s creepy and scary feel of the atmosphere.

        This game would look very odd though, when played from a first-person mode, imo.

        Still, Dead Space 1 remains the best game in the entire DS series, as per my knowledge.

    2. Yeah just be careful with cheat engine with some games. If it’s a online game that is on steam for example. You can get a VAC ban… I used it on Black Ops III after I beat the single player just for fun. Never even played online and I was VAC banned from the game on Steam

      1. Yeah, I know that. Don’t worry, I don’t play MP or any Online matches, so I’m fine using CE.

        But it seems nowadays even Single Player games are having some sort of anti-cheat protection.

        Like the famous “Easy Anti Cheat/EAC” option, which UBI and other game devs have implemented in most of their recent titles like Watch Dogs 2, Far Cry 5, Ghost Recon: Wildlands, Vermintide 2 and few others.

        I can understand the developers are trying to prevent online hacks/cheating, but why force this feature in Offline Single player mode as well ?

        I love playing with CHEATS, and thankfully there are methods to disable and bypass UAC on a temporary basis, and we can safely use certain TRAINERS and some CE tables, without getting a BAN, imo.

        An error pops up when it is disabled though, like shown below:

        https://uploads.disquscdn.com/images/6c94bf2705601adf130df05f76d7feb1a5c7c897403cbbfff7da87539d931f75.png

        https://uploads.disquscdn.com/images/e59e72b323ac6c45dcc504eb7cea36f1191cf9574e510a79704f1d81d748cf84.jpg

        1. Except for the games that the Developer wants you to buy the cheats/loot boxes etc or if the game has achievements then I don’t know why they would care if you cheat in single player.

          This goes back a while but I remember reading an excerpt from the manual that came with Alpha Centauri where Sid Meiers said that they put in the cheat codes “for you to cheat to your heart’s content”. Also he said that the SMAC engine used the same cheats on higher difficulty levels. Probably most Developers won’t admit to it but setting a game on higher difficulty levels doesn’t usually make the AI behave more intelligently. It just increases the amount of AI enemies and raises their hit points while decreasing yours.

          1. These days, more and more developers are disabling Cheats in most of the latest PC titles.

            Even DOOM 2016 had no cheat codes to play with, except for the GOD Mode, but that too at the cost of losing progress/achievements.

            Old PC games, mostly first-person shooters used to have many cheat codes, and the same can be enabled via the Console Key, tilde (~).

            But these days most of the PC games are just poor/bad console ports, so we can’t mod the game’s engine that easily. No codes to enter, no console option either.

            I have to rely mostly on game Trainers which are available online.

            Sometimes, it’s real fun playing with cheat codes enabled, but those who prefer a very challenging gameplay, for them cheats will kill the realism and the overall game’s difficulty.

          2. Just speaking for myself, using cheats generally takes the fun out of the game. I have used cheat codes and trainers before though. I was just talking about Borderlands 2 to another gamer here. In that game the best weapons and gear come from a golden chest but you only get 1 key and no way in-game to get more keys. It’s been a while that I played it but you could get more keys from codes from Gearbox’s site. I think there were as many as 25 codes.

            I played the game through without any special weapons or gear and it was fairly easy most of the time but I was curious what was in that golden chest so I used a trainer to open the golden chest on my next playthrough every 5 levels or so (the weapons and gear was close to your level) and played with “the good stuff”.

          3. I usually only cheat after finishing a game or when I am near the end and want to explore.

            I do cheat a bit on games that have limited carry weight. I start them as normal, but half way through I figure what’s the point of making multiple trips to pick everything up that I want. I am going to do it anyway, so might as well save a few hours of back and forth.

            Borderlands 2 I did get a cheat for more gold keys. Then I found the save editor and just made a ton of random guns you couldn’t normally get in game.

            HL2 I got the mod/cheat where you could fly and walk through walls. It was very interesting seeing the level design.

            Fallout 4 I got to the end and was tired of having limited inventory and collecting scrap so I got the infnite weight and unlimited scrap mods (along with weapon/legendary mods). It was fun creating and testing out a variety of weapons not normally able to be built.

  2. Perhaps it’s just me, because I’m a single player, but I prefer camera perspectives other than FPP. I like to see the character I’m controlling for the whole time and admire the animations designed for them by the developers for every little action, weapon and also the physics of clothing and reactions. FPP feels so low-budget and last century when compared. But good for VR and all those online FPS I guess (which I don’t play).

    Before you hate your fellow PCMR: Half-Life 2 was amazing and I can still enjoy FPP games, if there’s no other option (and if the game is done right).

    1. Well it’s not just you. Lot of people dislike first-person camera.

      I like it the most thou. It feels most immersive to me, simple as that. I defi don’t dislike third-person camera but if there is an option I play in first-person. No way I’m gonna play this game in first-person thou. When game is designed around specific camera I don’t mess with that. More so there are genres that simply only feels right in third-person. This is one of them. Like I don’t wanna play Devil May Cry in first-person 😀 that is insanity.

      It’s funny thou you thinking that it feels “low-budget and last century” cause I actually feel exactly same way about isometric camera. It feels even more disconnected than third-person to a point that I just can’t enjoy games with such camera at all. It’s like playing a boardgame to me. Just moving small pieces around the board.
      And I really thought that only reason games had such camera when I was kid was because of technical limitations. Was blown away when isometric-RPGs made comeback in recent years.

    2. The FOV is the main issue people have with FP.I don’t mind whichever choice the dev went with be it FP or 3rd as long as I can control the FOV. There are a few games I would like the option to have both. Elderscrolls and Fallout are a couple of games I never use the 3rd person. It just feels clunky.

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