Watch_Dogs – TheWorse 0.97b Mod Out, Comes With Performance Improvements & Graphical Enhancements

Our reader ‘Juan Manuel Brizuela’ has informed us about the latest version of TheWorse’s mod for Watch_Dogs. According to its changelog, this new version of this popular mod comes with performance improvements, adjustments to both DOF and Normal Camera, increased rain and splashes intensity.

In addition, this new version fixes the previously problematic/bugged Headlight shadows, changes the shadow bias in order to fix flickering, further strengths SSAO visibility, and Sun light and Sky intensity.

Those interested can download the mod from here.

Here is the changelog for TheWorse 0.97 Mod:

-Trees has been fully fixed.
-Performance has been increased.
-FOG has been decreased.
-DOF has been decreased
-Reflections resolution has been decreased with no noticiable difference

Headlight Changes

-Headlight shadows are now working properly.
-Changed the distance of the actual texture in order to make the overall look more realistic
-Changed the intensity of the light reflection and the overall texture.
-Headlight colors are now properly applied to new and older cars.
-Made a new texture for the lensflares.
-Changed the shadow bias so flickering should be fixed, still read the big disclaimer.

Lighting Changes

-Sun light color has been changed for every tod in order to clean up the horrible washed up colors that ubisoft put into the final game.
-SSAO Visibility and strength has been increased for every tod.
-Exposure has been adjusted aswell for every tod. To ensure better colors and visibility.
-White point has been reduced for better white balance.
-Sun light intensity has been adjusted for every tod.
-Sky intensity has been adjusted for every tod.
-Shadows has been adjusted.
-Overall light intensity has been adjusted and/or increased for every tod.
-Headlights and streetlights are now enabled for every tod in storm weather. Due to being now really dark like it should be.
-Increased light probes intensity in order to make night not that dark.
-Other minor changes.

Rain Changes

-Intensity has been changed.
-Splashes intensity and size increased.
-Cascades intensity and distance changed.
-Rain streak intensity increased.
-Now it should rain more frequently
-Other changes.

Various Changes

-Fog has been changed and increased for storm weather.
-Fog has been increased for clear day weather.
-New bloom adapted and changed for every tod and every weather.
-New colorgrading settings to adapt and change the new lighting.
-Added new sky settings for every tod and every weather.
-Civilian density increased to maximum values to ensure its not a ghost town.
-Helicopter and Police volumetric lights intensity increased.
-Aiden’s coat movement and wave speed reduced so it doesn’t wave like crazy.
-Normal Camera slighly changed.
-DOF intensity and distance slighly changed.

Have fun!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email