As promised, Ubisoft has released the first PC update for Watch Dogs Legion. This PC update was promising to improve overall performance, as well as RTX performance. Thus, we’ve decided to test this patch and unfortunately, there aren’t any major performance improvements.
Ubisoft was claiming that this patch would optimize performance to improve framerates for RTX GPUs, and would improve performance while driving. Moreover, the team was claiming that it would pack several improvements to PC performance.
Sadly, we did not notice any major performance improvements on our PC system. In case you’re wondering, we used an Intel i9 9900K with 16GB of DDR4 at 3600Mhz, an NVIDIA RTX 2080Ti, Windows 10 64-bit and the latest version of the GeForce drivers.
Both DX11 and DX12 performed similarly to the unpatched version. Not only that, but our CPU usage was also similar in these two versions. DX11 appeared to be using all of our CPU cores/threads, whereas DX12 was not fully utilizing the available CPU cores/threads. Despite that, the overall performance was identical (via both APIs) on our test system.
On both Ultra and Very High settings, we were getting drops to 50fps while driving. Not only that, but we were CPU-limited at native 1440p and at 3328×1872 (with DLSS Quality Mode). So yeah, Ubisoft did nothing to improve overall CPU optimization in this game.
This PC patch is 1.44GB in size and UPLAY will download it the next time you launch its client.
Our PC Performance Analysis for Watch Dogs Legion will go live later today or tomorrow. Until then, you can find some DLSS 2.0 and Ray Tracing here!