Warhammer 40K: Mechanicus is a new turn-based strategy game coming to the PC in 2018

Kasedo Games and Bulwark Studios have announced a new turn-based strategy game that is set in the Warhammer 40K universe, Warhammer 40K: Mechanicus. Warhammer 40K: Mechanicus targets a 2018 release and in order to celebrate this announcement, Kasedo Games released the game’s debut teaser trailer.

In Warhammer 40K: Mechanicus, players will take control of one of the most technologically advanced armies in the Imperium – The Adeptus Mechanicus. As Magos Dominus Faustinius, players will lead the expedition on the newly rediscovered planet of Silva Tenebris.

Players will be able to manage resources, discover long-forgotten tech, plan tactical operations using the Noosphere technology and control their Tech-Priests every move. As the game’s description reads, every decision players make will shape the missions ahead and ultimately decide the fate of the troops under their command.

Enjoy!

Warhammer 40,000: Mechanicus | Teaser Trailer

12 thoughts on “Warhammer 40K: Mechanicus is a new turn-based strategy game coming to the PC in 2018”

  1. Meh. It’s been nearly 20 years and no turn-based game that deals with a tactical level came close to JA2 apart from Silent Storm. Instead for the past decade we’ve been treated to vastly simplified TB tactics with only XCom reboot being any kind of good. And I certainly wouldn’t expect miracles from a conveyor of milkage that is WH40k licenses. But 20 years damn it!

  2. Turn based games are still fun and there are plenty of great turn based games like XCOM and XCOM 2 and dozens of them on the way.

    1. They are if the game is tactical like civ 5 . But this is warhammer. armies of m. Orks not gona wait until you decide if you gona shoot from cover or throw a granade .

  3. Because the best Warhammer games have been turn based or tactical in nature. Going to guess you’ve never played Chaos Gate or other games around that era, back when Warhammer games were actually good.

        1. I dont remember that one game only because ppl liked it .
          I liked it ( and millions of other gamers ) and its RELIC one of gratest games and helped the company make a good name . Its one of the best games out there . So just because you liked some game no one ever heard or buy dost mean its good . If its good why dont it make a name like dawn of war ? So if they wanna make a good game theh just need to make a god RTS just like in the good old days . Or make a game what you think its good and go bankrupt . . . . But hey . U thot it was good right ? ? ? Selfis

          1. I never said it was a bad game, I just said it was the beginning of the end of what Warhammer games are supposed to be. Tactical turnbased games based on the table top game. Relic did make a good game, but I recognize it as the very thing that killed it. Hell they couldn’t even make a good third game for the series and turned it into a god awful caricature of an RTS.

            The point is, Warhammer is tactical and turn based and never should have changed. We need less games that appeal to the people who sit around watching lore videos about Space Marines or what have you, and actual have games that appeal to the original idea of the game because straying away from that to far has lead to horrible games. By the way, people have heard of those games, they’re just older than you and they’re fondly remembered as being near recreations of the table-top game. They don’t need to make another RTS, they need to sit down, and just recreate the table top game sort of like what Battletech is doing. If they would just do that, instead of spewing out 900 god awful excuses for video games we’d probably have the ultimate Warhammer game by now. By the way, DOW3 is a product of that mentality, just following the current trends instead of doing what the hell makes a game Warhammer.

            Give me a game with all the different races, make it exactly like a recreation of the Table Top(hell throw in an RTS mode for people if they want it), and stop messing around with all these terrible games Workshop keeps handing out licensing too.

            Also, you severely underestimate the Warhammer 40k fan base if you think they would go broke making a tactical game. You’re talking about a group of people who regularly spend hundreds of dollars on miniatures. Throw in different “clans” like Paradox does with their DLC in EU4 and other games they make and I can guarantee you they wouldn’t go broke. They’d probably make a damn killing financially.

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