Quixel announced today that Homebound, their intense, debut space-survival VR title, will be available for gamers to download for HTC Vive and Oculus Rift via Steam on February 16th. In order to celebrate this announcement, Quixel released a new trailer for Homebound that can be viewed below.
Homebound is built as a next-gen experience for VR. It supports the Vive (with motion controllers) as well as the Oculus Rift. It can also be played using gamepad or mouse + keyboard, and supports regular monitors as well.
In Homebound, players take on the role of a brave astronaut facing a series of catastrophic events in the solitude of deep space, with nothing but nerves of steel and the ship’s AI to rely on for guidance. When disaster strikes and the ship, out of control, begins hurtling towards Earth, their one mission is to make it out safely, and as fast as they can.
Here are the key features of Homebound:
- VR Compatibility: Both HTC Vive and Oculus Rift support
- Motion Controller/Gamepad/Mouse+Keyboard Support: Play however you like
- 3 Beautiful Environments: Experience Deep Space, Earth’s atmosphere & Earth
- Intense Gameplay: Not for the faint-hearted, perfect for parties or a daring break from reality
- Freeroam Mode: Fly around and explore the environments at your own pace
- Built with Unreal Engine 4: VR has never been more beautiful
Enjoy!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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“Space. The final frontier. These are the voyages of the.” (Pull the Matt Damon lever, gets shot out into space).
Hell, I may have to build a new PC and buy a 1st-gen Vive and get back into VR. Wireless adapters are already on the market bypassing the pesky cords.
Devs need to make more stuff like this and fewer freakin’ wave shooters.
So we’ve gone from walking simulators, to floating simulators.
Another one?
There is only three of those.
Adr1ft, Tacoma (yet to launch) and now this.
That’s one too many 🙂
Nah.
Want to see the flood of samey stuff over and over is on greenlight/Early Access, this is alright.
Btw, you forgot to mention Dead space 😉
Dead Space is the product of System Shock and RE4 being naughty, it’s a different thing.
Quixel has really grown in past few years. I really love their tools.
Cant wait to play this on Vive