Take a look at the Skyrim screens we published a couple of minutes ago. Quite impressive, right? Well, good news everyone as modder ZeroKing has released a new mod that let players tweak BlurShift, Sharpen, Vibrance, LumaSharpen, Noise and Black Levels. In short, with this mod you can achieve visuals similar to the shots we posted a few minutes ago.
Those interested can download the mod from here.
As ZeroKing claimed, all features are GUI-enabled, so that you may tweak them in-game using the ENB interface without requiring you to edit the shaders yourself.
“This addon, compiled in an effect.txt file, is meant to be used in an ENB preset, which means you will need to head on over to the ENB of your choice, install it, and add this in the same directory where you would normally install your choice of ENB. Normally, you would install your ENB and this addon in the Skyrim directory, where your Skyrim’s .exe application is located (not the DATA folder). Only ENBs that support the GUI function will work.”
Enjoy and happy modding!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email
Skyrim looks lovely modded, doesn’t make the shallow game better though. I’ve actually started playing Oblivion again and much prefer it.
I agree Oblivion is better and you can make it look great too but I think Skyrim is amazing still. It is ”shallower” but has many advantages over Oblivion.
Yeah, I like some bits of Skyrim they made better but I just can’t play it any more but I can enjoy an unmodded Oblivion much more, 3200×1800 downsampled as well. Oblivion has much more depth, interesting locations and better characters, it’s just got a lot more depth than Skyrim.
Oblivion is terrible without mods. AI leveling system is just awful, you need OOO to make it more or less “eatable”. Otherwise, wait for the bandits in high lvl glass/ebony armor.
Character progression is also a pain. You need to carefully watch which skill you going to improve, otherwise you may not get 5*5*5 attribute bonus on the next level.
There is also probably most idiotic thing I’ve ever seen in RPG’s. If you want to be really strong, you need to choose as primary skills those, which you are NOT going to use. No primary skills progression -> No level up -> No monster leveling -> You can freely improve your secondary skills up to 100 without a single level up -> You are a god.
But the reason, why I abandoned my Oblivion walkthrough is because of the dungeons. 95% of them were randomized (it’s official), and you can’t “fix” it, there is no mods for that.
In Skyrim, every single dungeon is handmade.
You hit the nail on the head there. Same reason I never finished oblivion. I rather take “shallow” skyrim over oblivion any day. That’s level progression system was a pain in the ass and more comicated and stupid than it needed to be.
It’s just another issue that Bethesda never fixed and Skyrim came along and dumbed down the whole mechanics, it’s not much of a challenge either, you kill your first dragon within an hour of the game.
Typical modern game, be awesome and bad as*, kill anything and everything.
Seconded, Oblivion any day over shitrim.
This “Shitrim” that you speak of was the reason CDPR went ahead and made W3 an open-world game, and that’s something we can look forward to. I haven’t played Oblivion, but I can guarantee Skyrim can hold its own as a great game in a lot of ways.
Not really, being a large game does make it better, skyrim has a lot of repetition, sort of like seen one cave or dungeon seen them all. A lot of the inns look exactly the same with hardly anyone in them, towns and cites are nowhere near as varied as Oblivion.
I like some locations in Skyrim but it really does lack the variation of Oblivion, yes the Oblivion gates can get tedious but at least they are different designs.
I’m not comparing Oblivion to Skyrim at all. I’m saying that Skyrim is far from a “shit” game, that’s it. And yes I do agree a fair bit of repetition is one of its shortcomings, but nevertheless it’s an ambitious game that has pretty much inspired every other open-world RPG that has come out since then, and more to follow.
It may be a good action adventure game, but a terrible RPG game.
Define “RPG”. Are you talking Wizardry series or do you mean Deus Ex? Or do you mean a bit of both with a hint of Dwarf Fortress? It’s so easy to throw around terms like that and pigeonhole games into a particular terminology when the industry itself doesn’t follow much of it.
He didn’t even say The Witcher was a true RPG, you said that but less action RPG in the sense you click a ladder to go up it rather than climb up it yourself, pretty much in line with what those old RPGs are like, drag and drop items to your character and such. A lot of these sorts of actions were removed from Skyrim, like armour and weapon ware.
Really? Let me get this right, CDPR made Witcher 3, a game that’s been in development alongside TW2 open-world because of a game that came out in 2011?
They’ve expressed a desire for an open-world game since Witcher 1 so no.
Yes really. Being in development does not mean you cannot draw influences as development progresses. W3 has been compared numerous times to Skyrim, inevitably of course. Heck even CDPR itself has taken potshots at Skyrim to get fans all eager and everything. The reason why the comparisons are being made is because Skyrim set a certain standard for open-world fantasy games, just like it happened with Morrowind before it (and if you consider action-adventure games, then GTA 4). W3 can raise that bar, and only because it’s improving on Skyrim’s standards and not because it’s doing something entirely revolutionary.
Skyrim really doesn’t do anything that Oblivion did in an open world(it just felt bigger) way except Skyrim feels more like Earth and in a way is an exact copy of earth and age old earth mixed with myths and the usual, we must have dragons. TW2 has a dragon, it’s like any age old RPG must have dragons.
What broke Skyrim for me was the fact it copied age old earth using animals and mythical creatures that are native to earth and it really destroyed the whole idea you were on another world. Along with the repetitive feeling of NPCs, women that did everything but look after the kids and a war that was pretty much always one sided, Stormcloaks never felt different to the Imperial legion and for me that’s why the core of the game felt shallow after you got over how much there was to see.
The core game just came crashing down and all those 1000 or so places felt very repetitive and old.
I can understand. However I’ve always treated most of these shortcomings as trade-offs that were needed to be made given the scope of the game and the technology.
My opinion gets rated down you see, at least it’s consistent that people rate you down if you don’t like Skyrim for your own reasons. 4 agree, 4 disagree.
How many hours did you put into Skyrim? Just out of curiosity.
Over a 100 at least, never finished the main story either.
See this is exactly my point. I also told myself that the game isn’t that good and lackluster but then I realized that I spent over a hundred hours in the game which made me come to the conclusion that the game is good. Think about it. If the game is so “crap”, how is it possible that you put in over 100 hours? Yes it can be repetitive and a bit shallow at times but if the game was so crap, I doubt you would have put in over 100 hours..
I knew you had an agenda with that question, typical you. Also where did I say the game was “crap”, you quoted it and you’re always looking for a way to argue, hence that’s why I told you your name should be Devils Advocate.
If I played to little you’d say I didn’t play it much so should have give it time, now I’ve played it over 100 hours you think I should have liked it. You are truly impossible to have a decent conversation with, best you ignore me and I’ll ignore you.
Well I might have had an agenda but I just thought of it as a little experiment. When I asked you the question, I already expected that you’d have put in about a 100 hours, I just needed a confirmation. If you played only a little, I would of understood if you didn’t like the game and left it at that. It just seems plausible that putting in over a hundred hours in a game shows that you did in fact enjoy it.
Also, stop with the whole Devil’s Advocate nonsense. You are beginning to annoy me with that crap. I wasn’t even arguing with you. How you interpreted my posts is on you.
Then like I said, ignore me, you’re already annoying.
The problem is that you consider any small disagreement to be an argument. but yes I’ll just ignore you.
Well done, you finally you got the hint, took along enough.
I think you need to ignore Skyrim threads, but it seems like every one of them is a personal insult to you. How dare they say something good about Skyrim!
People just like to ignore the truth about some games, Dakan45 will tell you that, he’s in every Bioshock, Infinite thread slamming it and for good reason.
Got to say though, people are in for a shock trying to get Skyrim to look like those screenshots anyway. :p
Well, the only truth here is that the Skyrim is best looking RPG. That’s all. No one says that it is a greatest RPG ever made (although some of the people really think so). It has many flaws which can’t be fixed.
Dakan45 is a.. well.. let’s just say you don’t want to be like him.
Yeah, it’s that bad looking Besthsda had to release a HD texture pack and modders modded it because the textures were such poor quality, even the meshes were modded to not look like something from 2005. You can see all the cut backs Bethesda made for the consoles, right down to the pixelated shadows on snow terrain.
At least ESO uses a deferred rendering system and they didn’t take that crap TES engine into Elder Scrolls Onine.
I don’t really care about the graphics, but ESO have a pretty bad animation and models. We’ve played for some time with my friend in this beta weekend, and I must say that Free to Play comes pretty soon to this game. It’s a really shame that they spent 6-7 years of development and 200 millions for nothing.
And yeah, it’s using Hero Engine. They like to say that it is not, like Bethesda says that Creation Engine is not a Gamebryo.
Right, and the fact that ESO has a stunning voice actor cast has nothing to do with that, so get your facts straight first. Skyrim uses the same voice actors over and over again.
Voice acting has nothing to do with the game itself. It can’t help you to make a good game from a bad one.
You just keep making excuses when it suits you. good voice acting adds depth and immersion to any game. You say bad animation, TES isn’t known for it’s oh so good animation but TES has always limited the number of NPCs on screen because it just can’t take it, MMO on the other hand have to work well.
Right now you are the one who’s making excuses for bad animations in ESO. They spent 200 million and were unable to make a good character animations. Zenimax should be ashamed.
I’ve just wanted to warn you. If you want to spent 60$+15$ on this game, think twice. It will become F2P in less than a year.
We’ll see, beta is ok but don’t think I’ll sub it. Animations are not that bad, no different to any other MMOs but as for excuses, 200 characters on screen is hardly an excuse.
Any other MMO doesn’t have a 200 million budget, but I know a few games with better animations.
And no one’s even seen these “200 characters on screen”. There is only 2 months left and they even didn’t try to test their mass PvP and sieges in Cyrodiil. The release will be a disaster.
You make a lot of assumptions, you’ve not tried the beta then or just looked at videos?
What assumptions? Cyrodiil was locked.
it is.
John you must write an article writing about a good combinations of mods for skyrim.
Can’t wait for Bethesda’s next game
What does “On the surface” mean?
obvious typo. It’s “to the surface”. Fixed 😉
Trying to get my enb to the header image John posted , but failing , anybody got a clue to a preset?
Thank’s will try it, been using Photoreal ENB , looks good and gets me 40ish FPS with my GTX560, just hoping to get something similar to that header image
It’s probably from here http://www.nexusmods.com/skyrim/mods/50638/
But also I found this http://enbseries.enbdev.com/forum/viewtopic.php?p=46767#p46767
Looks like it’s called Grim Winter ENB, but I don’t know where to download it. If you REALLY want this preset, you should probably just ask this ZeroKing on ENB forums.
And this is why Skyrim is better than ESO.
I’m new user of Skyrim! Anyone can help me to install this mode! I have Skyrim legendary ed with update 13! Tell me all i have to do please! Every steps
This series is how I learned and I highly recommend it:
http://www.youtube.com/playlist?list=PLE7DlYarj-DdhDG41roBVJfNCqvO5MmKP
I don’t want to arguing with you again. I just wanted to say that right now it’s you who “hit the nail on the head there”.
I really expect them to do the fixes for Oblivion leveling system and character progression. Instead of it, Bethesda choosen the easiest way and created a system based on their Fallout’s experience. They just ripped out the stats and every hardcore element with it.
Fallout and Elder Scrolls series must be on their own path, but first Bethesda made Oblivion with guns (Fallout 3) and then Fallout with swords (Skyrim).
So, right now I’m really worrying about SPECIAL in Fallout 4.
I’m not hating on Skyrim mate, I played it over 100 hours and just felt let down more I played it and the attention to detail was badly lacking, especially on the graphical side, the UI side was awful.
I enjoyed exploring Skyrim but I felt really let down by Bethesda and I found more depth and attention to detail in The Witcher 2 than Skyrim ,the guards and people kept saying the same thing as I past them and it really broke immersion, a long with the repetitive sounds of every tomb or cave. There is just so much to criticise that killed my immersion to the point of annoyance. Also, the lack of music sound tracks and the same music over and over when you fort a Dragon. The sound tracks were good but just too limited, they should have used 2 DVD’s for more sounds, music and such not crammed it on to one DVD and it shows.
Skyrim has probably one of the biggest original scores I’ve ever seen. It has 52 tracks and lasts almost 3 hours (4 CD).
It’s not in the game, it’s only 1 DVD, you mean some bonus or GOTY version?
No, it’s all ingame. Trust me, I’ve played 400 hours, and then I listened this 4CD version. All of these 52 tracks were ingame (3CD with music (3 hours) and 1 CD with Skyrim Atmospheres (42 min)).
Thanks very much Nines, didn’t know the created it , hopefully he won’t mind it, since many prefer not to share their presets