The Creative Assembly released today a new patch for Total War: ARENA that brings significant new features, including changes to collision, combat, rewards, UI and Commander abilities.
Implemented thanks to detailed feedback from the players testing the Alpha, the introduction of soft collision between hostile units fundamentally changes the moment-to-moment combat in the game.
In addition the timing and placement of charges has become far more critical, and differing player roles on the battlefield now have much greater importance.
A Decap reward has been added, awarded when a player stops a unit capturing their base, and adding significance to the defensive roles.
You can see these new features in action, and the tactical possibilities they provide in the following Patch 10 Spotlight video.