Tom Clancy’s Splinter Cell Movie Officially Unveiled, To Be Produced By New Regency

Today, Ubisoft and New Regency announced that they are partnering on the forthcoming Tom Clancy’s Splinter Cell film. Ubisoft Motion Pictures, the film and television division of Ubisoft, will develop the Splinter Cell movie in close collaboration with New Regency. Ubisoft also recently announced it attached award-winning actor Tom Hardy and up-and-coming screenwriter Eric Warren Singer (“The International”) to the film.
Jean-Julien Baronnet, chief executive officer, Ubisoft Motion Pictures, said:
“With actor Tom Hardy attached and screenwriter Eric Warren Singer to write the script, Ubisoft Motion Pictures will lead the development with the support of New Regency to bring the franchise to the big screen in a dynamic way. For Ubisoft Motion Pictures, creative control is key and New Regency shares our commitment to respecting the creative freedom of our team. Their ability to produce both blockbusters and intriguing indie hits is an ideal fit for the Splinter Cell franchise.”
New Regency CEO and President, Brad Weston added:
“We could not be happier to be teaming up with our friends at Ubisoft Motion Pictures on yet another truly iconic title. With a movie star like Tom Hardy in place and a gifted writer such as Eric Warren Singer penning the screenplay, we know the fans will not be let down.”
This deal is separate from but builds upon the recent partnership between Ubisoft and New Regency to develop the Assassin’s Creed film.
Tom Clancy’s Splinter Cell is an award-winning stealth action video game series that has sold more than 23 million copies since its debut in 2002. Splinter Cell follows protagonist Sam Fisher, a highly-trained special operative in a fictional black-ops sub-division, “Echelon”. Sam Fisher and the agents of Echelon utilize combat skills, weapons and cutting-edge gadgets to neutralize international terrorist threats and rogue forces in modern, realistic stories ripped from the headlines.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email