Now that’s a nice surprise. THQ’s community manager Mat “Sledgehammer70” Everett apologised for the shoddy PC port of Darksiders 2. According to earlier reports, Darksiders 2 would feature a configuration file, as well as graphics options and (keyboard and mouse) controls for PC that have been tweaked specifically for PC gamers and are not tacked-on console controls. Well, it seems that none of these have made it to the final PC version and THQ felt the need to apologise to PC gamers for this.
According to Mat “Sledgehammer70” Everett, those features were meant to be included but at the end of the game’s development, some things got changed at the last minute – for unknown reasons – and those features were some of them.
“Since it was always the intention to implement these features, as I type this, the development team is checking to see what items can get added into the game. While I can’t promise what can be done, I can promise we are working with the proper teams and have expressed the importance of including them in a patch.”
This further proves that the PC version was not ready for release but THQ decided not to delay this version. If it got delayed, PC gamers would get annoyed. Now that those features were left out of it, PC gamers got annoyed. Why can’t companies concentrate on the PC as much as they do on consoles? That was a rhetorical question as we already know the answer to that.
No release date has been revealed for this PC patch, but we’ll keep you posted!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”