Modder ‘Tahril’ has released a new mod for The Witcher 3 that aims to improve the depth and detail of the faces for numerous characters. This mod is being updated almost on a daily basis you can download its latest version right now.
Furthermore, Tahril plans to improve the faces of various NPCs – alongside of course the main characters that interact with – that can be found in the cities or villages. An early version of that pack is also available for download, though it’s incomplete at this point.
As always, some of you may not like some of the changes that have been made in some faces. For example, Tahril has significantly reduced Triss’ freckles (an artistic choice that may disappoint a number of gamers).
Still, and for the most part, these new faces look great so I strongly suggest at least downloading and testing the mod, especially if you have already finished it and are planning on replaying it.
Those interested can download the “Character faces improved” mod from here, and below you can find some screenshots showcasing these new faces.

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Too bad there are no before/after pics of anything but the textures themselves. To me they look mostly like someone applied makeup on all the characters.
They destroyed Triss & Shani.
That lip job. Ugh!
Yeah first thought I had was, nice duck face b**ch..
They just air brushed all the characters. This mod makes everyone look plastic
Plastic is definitely the adjective that came to my mind.
It could be the way the engine handles materials, but I haven’t played in a while so I’m not sure.
I don’t think it’s the engines fault. REDEngine 3 supports full PBR and Subsurface Scattering so it’s probably the mod that botched the look
I believe you are correct.
by default everyone in witcher 3 looked like plastic
…with wooden character animation and tank-like movement.
The girl looka like a man…
EXCUSE ME IT IS MA’AM.
They have aids now?
What the hell did they do to Triss, my god….
Not sure I call that an improvement…
It aims but fails miserably. Seriously to mess with The Witcher’s visual work, especially its characters, is criminal. Even though not perfect, the developers’ vision should be respected, not tarnished like this.
The devs “vision” gave is a paired back console level game. It was criminal that they did what they did after their E3 showing, like it or not.
Even if held back by console limitations what CD Projekt have delivered is one gorgeous game and definitely far better looking than most games out there. Regardless of the level of visual fidelity though, the character designs are the work of immensely talented artists, something which clearly this particular modder is not. There are some aspects of a game, especially a game like The Witcher which relies so heavily on narrative and emotional evocation, that are better left the way the developer intended them to be.
Ahh i just started this game and I am somewhere 15 hours in. I have to already say one the best games that i have played in recent years. I am years behind my backlog 🙂 don’t judge too harsh. I actually had like 10 games that i wanted to complete before starting it but could not wait anymore. Probably cyberpunk 2077 will be one the games in years that i want to buy at full price thanks to experience with Witcher 3. I really like how CD-project has developed from witcher 1 -> 3. So my question is should i mod this game it looks really beautiful as it is. And i pretty much only play for stories and characters.