This mod for Metal Gear Solid 5 allows you to play as Ocelot from Metal Gear Solid 3: Snake Eater

Metal Gear Solid 5: The Phantom Pain is more than three years old and there are still mods coming out for it. In September, we informed you about a mod that let gamers play as naked Quiet and today, modder ‘JinMar’ released a mod that lets gamers play as Ocelot from Metal Gear Solid 3: Snake Eater.

JinMar has vertex edited Ocelot’s head to match the one from the original Playstation 2 game, and used some pachislot screenshots and wallpapers to create his textures. In case you weren’t aware of, Metal Gear Solid 3 saw a port to the FOX Engine for pachinkos, and the modder used the upgraded 3D model of Ocelot as a reference in order to create the new textures.

Now as we reported earlier this month, the latest patch for Metal Gear Solid 5: The Phantom Pain appears to be breaking mod support. As such, I don’t know whether this mod is compatible with the latest game version or it requires the previous one. Since this is a model swap though and not a mod altering the game’s gameplay mechanics, it should be compatible with the latest version.

Those interested can download the mod from here. After installing it with SnakeBite, you can select the Ocelot model by using the IH and selecting Ocelot (5- Appareance Menu > Ocelot).

Have fun!

17 thoughts on “This mod for Metal Gear Solid 5 allows you to play as Ocelot from Metal Gear Solid 3: Snake Eater”

  1. MGS 1 & 2 are on PC, you just have to found a retail copy or go the Jack Sparrow way and do use some tricks from PCGAMINGWIKI to get them work, MGS2 with a small patch runs really well on modern hardware with all what you expect from a modern port (Widescreen, Xinput, AA, Win10 support, borderless windows…)
    For the rest emulation can do wonders, MGS Twin Snakes the Gamecube remake of MGS1 runs well, you can set true 1080p or 4K + 60 fps and correct aspect ratio, i recommand it over the vanilla MGS1 (who’s ugly and runs on 1024×768 – 24 fps)
    MGS3 runs good on 1080p 4k on PCSX2 too
    For Silent Hill, we only miss the 1st and the last and some PSP spinoffs, the best of the series (SH2DC, SH3, SH4 The Room) are on PC and they far better than those seen on the PS3/360 HD Collection
    I agree for some Castlevania episodes, Symphony of The Night is a timeless blast, they done the remaster only for PS4 those Konami Bast*rds, i hope it can go multiplatform

    1. Yep, MGS: Twin Snakes allows you to apply reshade effects, use the mouse to aim & bind a walk modifier that works better than MGSV. It’s effectively a PC version at this point.

      Also in the last year or so the MGS2 PC version *finally* got a mod that fixes the widescreen aspect ratio. Great news since the PCSX2 version of MGS2 runs considerably worse than MGS3.

    2. No doubt a PC release of the HD Collection would break records on Steam. I’ll never understand Konami. :/

      1. It will come someday i think, one day the guys at Konami will have to squeez that IP to the bone to make the maximum profit of it cause you know, without Kojima, it’s not going to make money with new episodes, they will have no choice but rerelease HD Collection and stuff like that to the missing platforms including PC

    1. They don’t care about big money from gaming industry,gambling is more profitable and quicker to get money…

  2. I’m sorry but do you just post what mod authors send you? Those are very strange one’s to pick considering since August we’ve had:

    – A fatigues overhaul that color-ordinates armbands, pouches & bags to the camo on every outfit.
    – A David Hayter voice replacer for every voiceline outside of cutscenes.
    – Playable swords.
    – Mullets, Morpho & Ground Zeroes rain effects brought back.
    – Classic Game Over themes & Sortie music.
    – MGS3 emotional ladder music that fades in on the ACC.
    – A very well done port of Agent 47 from Hitman.
    – And updates to tons of existing mods.

    1. Actually i prefer Sutherland’s voice acting over David Hayter, that was fine until Ground Zeroes where i discovered a mush more talented voice acting from Kiefer, since GZ, David Hayter work seems a bit overacted and too Japan/Anime style and his writing from Kojima a lot talky, explaining everything in details like we were idiots

      1. Oh, you think a overacting voice doesn’t fit a video game franchise about bipedal nuclear robots and clone of “Legendary” soldier trying to stop it time and time again with the help of his nerdy otaku friend while opposing his eeeevil brother, who is inside an old gunslinger Russian’s hand ?

        Well, let’s just say that Keifer, for the little voice acting he did for the game…. Made it as boring and utterly humorless as he possibly could… But yeah, I see what you mean – that boring voice of his sure fits a grindy uneventful game like MGSV, that’s for sure. No objections on that front.

        What is wrong with you ? Learn to enjoy over-the-topishness. Leave the boredom for real life. It perfected the craft. You people make me sick… Jeez…

        1. It’s the snake’s writing that made Snake boring on MGSV, not Kiefer, and please don’t talk about over topiness cause all MGS games take their self seriously 75% of the time, when you have to listen to 5mn dialogue on CODEC so yes, it’s serious, when you have to watch an unskipable 1h cinematic, yes it’s serious, and that’s the problem, most of the times it takes things too seriously but the result is just funny sometimes with some the voice acting and weird things that happen here and there, don’t forget that it’s a choice from the game director himself

          1. Exactly why they are so funny – they are taking themselves seriously and are funny because of that, because they are just a bunch of aaaaabsolute nonsense based on reality. I used to love that.

            You can take yourself as seriously as you want when dressed as a unicorn. Doesn’t mean people aren’t going to love you for how stupidly cute you look while doing that. I’m goddamn 26. Loved this franchise since I was like 14, remember every single plot point and plot twist. Still can’t say it’s not stupid. And I loved it for it.

            Seriously, “BROTHEEEEEEER !!!”. That line has serious context, while sounding as corny as possible. And I love it for it.

            But the commentary it made here and there was pretty smart, true. But looking back at it all ? Aaaabsolute nonsense. Again, used to love that.

          2. MGS is not a real 100% over the top game, never been, never will be, it has some funny sections that breaks the serious business sometimes, i don’t have a problem with that, it’s the director’s gimmick…
            But i think that a lot of stuff are funny but not intended to be funny, sometimes or even often, some cinematic go really the serious way and at the end of the day, it falls like a joke 😀 MGS can be pretty dramatic too, mostly since the 3rd episode, and David Hayter can be cringy at times just destroying a memorable moment by doing his over the top acting, with Kiefer things went more balanced, it’s not like he’s not joking at all, just unlock the ability to throw your robotic left arm and see what happens…

  3. Damning it won’t change anything. They don’t care. Neither should you. And the games you listed can all be emulated.

    1. Granted – those don’t usually change anything either.
      I just don’t see a point in getting worked up to curse something that doesn’t give a damn. Internet is full of opinions. Exactly why they stopped to matter by now. Fallout 76 is being universally reviled right now. Would that change anything ? Nope. Then why f*ck bother even ? I don’t.
      Relax. Life’s sh*t. But it’s okay, you’ll be dead once upon a time. So just try to avoid as much sh*t as possible and try to have as much fun as possible.

Leave a Reply

Your email address will not be published. Required fields are marked *