Yesterday, we shared a project from a fan who is currently working on a prototype version of Half Life 2: Episode 3 in Unreal Engine 4. Well, Half-Life fans, here is something more interesting. Lever Softworks has released a total conversion mod for Half Life 2 that brings the content from the cancelled Episode 3 to it.
This mod requires Half-Life 2: Episode One and Half-Life 2: Episode Two to be installed and working. Moreover, the mod requires Source SDK Base 2013 Singleplayer, with the beta branch set to “upcoming”.
As the title suggests, this mod features maps from the cancelled Half Life 2: Episode 3. Level Softworks got access to all the prototype levels that Valve created for Half Life 2: Episode 3, and decided to recreate/polish them.
This total conversion mod contains 11 levels created by Valve between 2012 and 2013 that were intended for Half-Life 3 (or Half Life 2: Episode 3 if you prefer). It also features 4 demonstration levels created by Lever Softworks to show various functions and NPCs not seen in those levels.
Those interested can download the mod from here. And we strongly suggest doing so as it will, finally, let you experience Half Life 2: Episode 3. Yes, this is not perhaps what Half Life 2 fans were expecting, but at least they can get an idea of what Episode 3 was going to be.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”