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This 11GB Mod for Cyberpunk 2077 overhauls 800 audio files

Modder ‘Floyd Nexus’ has released an interesting audio overhaul mod for Cyberpunk 2077. According to the modder, this mod overhauls around 800 audio files, and it’s a must-have for those that want a better audio experience.

As the modder said:

“To be more specific on what the mod does, for instance, loud audio on a nightclub will be still loud, but now can now listen what other people are telling you! Combat music is still loud either, less annoying because the difference between ambient music is now acceptable. This list of what I did is still pretty long and depends on each file but don’t forget that the purpose is more to make a proper audio mix than adding polka in the afterlife.”

Now as the title suggests, this is a huge mod (around 11GB in size). So yeah, if you are not annoyed by the game’s poor audio mix, you can simply skip it. On the other hand, if you want a better audio experience, you can go ahead and download it from here. It’s also worth noting that the modder has limited himself to 4db to keep the game’s vanilla feel.

Speaking of Cyberpunk 2077 mods, you may also like the Enhanced Controls Mod. There is also a third-person experimental mod as well as a Realistic Driving Experience mod. Additionally, you can download a trainer that you can use in order to skip the game’s grinding.

Unfortunately, Floyd Nexus has not shared any video to showcase this mod. However, I’ll be sure to update the story once such a video becomes available.

Have fun!

20 thoughts on “This 11GB Mod for Cyberpunk 2077 overhauls 800 audio files”

  1. More like poor research. The audio is incredible. It’s meant to be used with Dolby Atmos. You can buy it on the windows store and it requires a flat audio mix in order to have proper positioning. In the Dolby control center you can modify the sound to your liking. Cyberpunk sounds amazing like this though I’m still curious what changes this brings.

    1. Imagine having to buy a third party app to enjoy the audio mixing (which is terrible in this game outside of some particular scenes like when you are in a cave while in others you cant even heard what characters are saying or you enter in a particular nightclub and there’s no backround music even when theres a dj and NPCs dancing…KEK)
      And i say that having Dolby Atmos, Metro Exodus and REmake 2 were examples of how to use that well.

        1. Thousands of dollars actually and the sound mix is perfectly fine in proper surround.

          Even a $500 all in 1 walmart package as long as it’s 5.1. I know because that’s what my son has and I have a much higher end setup.

    1. Another thing they excel at is bullshit marketing, bait and switch tactics and false advertising all of which are essentially one and the same.

      1. Indeed. If referring to CD Projekt as a whole then I was probably a little generous in echoing their “we leave greed to others” pompous statement given that they,

        – amended (for the worse) GOG’s regional pricing policy immediately prior to TW3 having gone live for pre-orders

        – subsequently whined about it when Green Man Gaming offered legitimate game keys for TW3 at a better price

        – abandoned releasing a full REDkit modding suite for their games after TW2 meaning that mod authors are restricted so only CDPR can now realistically produce quests DLC for their games

        Oh, and it’ll be interesting to see how they go about monetising the impending online MP mode for Cyberpunk 2077.

  2. Kinda hate when a mod comes along with a game worth size to download. Thankfully this game is crap so i won’t bother.

  3. Lol, I love how last game they released people were literally going insane over how amazing it was (despite it too being buggy af) and how amazing CDPR were but this game, which is still amazing and a blast to play, is somehow the worse thing ever and CDPR all deserve to wither away and die because they screwed up ONCE.

    1. Yup, and the same crowd will excuse Bethesda’s constant stream of broken releases, many of which require mods just to function.

      1. I beat the game, 40 hours or so, I’ve had some bugs and issues… Corrupt save game… But it wasn’t that bad. I still had a blast and it was a great game with amazing graphics and details.

        1. That’s the way I see it. I’ll finish it and then I’ll come back to it in a few months and I expect it will be quite different between CDPR updates and available mods.

          CDPR kept improving witcher 2 & 3 long after release and cyberpunk is supposed to be their magnum opus. I don’t think they will stop until everything is working as intended… Except maybe on the crap base consoles.
          I love how everyone is blaming them… Except they were forced to release before Christmas by their investor’s. What’s worse is now they are being sued by those same investor’s… Probably on purpose since they knew they needed to delay the game again to the summer but wouldn’t let them because they can potentially get tons of money via the lawsuit on top of money they are now earning from. CDPR.

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