The Witcher 3 Next-Gen screenshot

The Witcher 3 REDkit Modding Tools Will Be Officially Released on May 21st

CD Projekt RED has just revealed that the official REDkit Modding Tools for The Witcher 3 will be released on May 21st. The Witcher 3 REDkit is an extensive mod editor based on the game’s engine, that will be made available for free to everyone.

These modding tools are based on the same set of tools that were used by the devs to create the game, and they should allow for nearly limitless freedom in modding it. From what we know, the tools will support both the Original and the Next-Gen versions.

For instance, PC modders will be able to create new assets, scripts, quests, animations and more. So, in theory, modders will be able to create total conversions and DLC-sized fan expansion mods.

The Witcher 3 came out 9 years ago and thanks to its Next-Gen Update, it’s still a great-looking game. However, after replaying it, I have to say that its animation system is really dated. In my opinion, one of the first mods should be a better animation system.

Speaking of The Witcher 3 Next-Gen, you may also want to take a look at these other mods for it. For instance, you can download a really cool first-person mod. Furthermore, the Characters Reworked Project improves the quality of over 100 characters. Yesterday, we shared a must-have gameplay overhaul mod. Let’s also not forget this mod that lets you kill most in-game NPCs. In December 2023, we shared this mod that restores content that was cut from all previous The Witcher games. Then we have the Witcher 3 Next-Gen Combat Redux Mod. Earlier this month, we shared a mod that attempted to remove the fake “hero” light from the game’s cut-scenes. Oh, and don’t forget this mod that allows you to ride a Griffin.

We also have some mods for those playing with Ray Tracing. The RTX Mirrors Mod adds proper reflections to the game’s mirrors. Then we have this mod that improves the fire effects via Ray Tracing Global Illumination. And finally, this mod fixes the Ray Tracing bleach issues.

Stay tuned for more!

9 thoughts on “The Witcher 3 REDkit Modding Tools Will Be Officially Released on May 21st”

    1. Definitely. But better late than never. I’ve looked at the tools and they’re very powerful, should give life to this game for years and years to come

  1. All next-gen update served as is an excuse to inject FAKE-Tracing! Now we have game that is Unoptimized AS FUQ! A game hat ran fine and now is another story.

    1. If you have the GOG version of the game you can revert to the prior version of it. Maybe there are workarounds for the Steam version.

          1. Haha and why is that because I don’t care for Raytracing and I’m taking about the games performance without Raytracing on, it’s all over the damn place. Hope you’re not gonna go into one of those you should use nvidia tirade because NOT gonna happen. And the game is unstable no matter what the heck you use.

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