As promised, modder ‘Halk Hogan PL’ has released a new version of his HD Reworked Project for The Witcher 3. This new HDRP version focuses mainly on environments but it will also touch some NPCs (mainly redania/temeria/novigrad guards). Furthermore, all terrain/rocks textures will be reworked (except Toussaint, these will be done in BaW Update after this release).
The Witcher 3 HD Reworked Project aims to overhaul the game’s graphics with very high quality detailed textures (with great sharpness and performance and without any unnecessary VRAM losses), very high quality accurate normal maps, high quality meshes with a lot of details and better objects LODs.
Halk Hogan PL has done an incredible work and while – at least from what we know so far – the mod does not use any AI-enhanced techniques in order to increase the detail and quality of the vanilla textures, the new ones that Halk Hogan PL has introduced are aesthetically/visually as close to the original textures as possible.
Version 10.0 features over 1000 textures, as well as over 250 improved and reworked models, and you can download it from here.
As a bonus, I’ve also decided to share with you another overhaul mod for The Witcher 3, called HDMR – HD Monsters Reworked mod. This mod re-elaborates all the monsters (including expansions) to increase the details of the textures and maps. Created by modder “Denroth”, HDMR attempts to maintain the vanilla aspect and the original artistic style of all monsters.
My guess is that these two projects are compatible as they overhaul completely different textures (as such there shouldn’t be any glitch or overlap between them).
Halk Hogan PL has also released a comparison video between the original version and HD Reworked Project V10, showcasing the graphical improvements and enhancements that you will be getting by using this mod.
Enjoy!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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>the mod does not use any AI-enhanced techniques in order to increase the detail and quality of the vanilla textures
Description page on nexus: “Big thanks to creators of ESRGAN and SFTGAN for this amazing tools!”
https://uploads.disquscdn.com/images/fd086992a119c5a1515aaabcb3955cd67a64fc8f3d6fb46bf696d1ea1a8e5c4f.png
what does halk hogan have to do with any of this? are you sure you’re commenting in the right place? i’ve seen you do stupid shet like this before.
That’s the mod’s creator…
no you noob, search halk holgan on google, he’s a body builder who’s parents migrated to america from pakistan in 80s.
Are you sure you have the right number of chromosomes?
are you sure you do?
Awful attempt at trolling, unblocked just to see the comment, now I remember why I did it in the first place.
what’s the point of blocking then if you unblock me each time to see what i’m saying?
First time i did it because you replied to me.
sure “first time”
He still hasn’t bothered to fix the mistake, but a bunch of new garbage articles have already been regurgitated.
Awesome.
For those of you who don’t know, this guy (Halk Hogan) is one of the best texture mod makers on the Nexus.
All his textures are extremely close to the vanilla style but they just look a LOT better.
That’s a subjective judgement. For instance, for me at least, his textures mod for the TW3 is truly stunning and an absolute must-have whereas I by far prefer the textures from certain other mod authors for Skyrim. His textures for Skyrim are excellent but the textures from certain other authors are even better, imo.
That’s actually what I meant. When I said Nexus, I meant the Witcher Nexus. As opposed to mods posted on the CDPR forums.
And yeah, there’s a ton of other extremely talented people on the Skyrim Nexus.
Cool. Yep, there sure are.
What an awesome job this guy have done. Too bad i just finished it for the 2nd time three months ago using an alpha version of this mod.
Finally time to reinstall TW3 for another play-through and to check out which mods have thus far taken advantage of the community-produced proper modding suite that CDPR chose to deny us.
for me this type of textures are good reasons to delete my game because they offend me in many ways.
“they offend me”
?
Did you speak to the manager?
not yet, i’m a busy person.
Any performance impact from this mod?
The only added strain from this mod is the game will use more VRAM since so many textures are higher res now. If you have 4 GB of VRAM or more though you’ll be perfectly fine.
Not directly in terms of frametimes, no.
However, if you are close to your vram limit and get this mod, it will cause stuttering since the game has to load textures from disk now.
Great mod and cant wait to install this. Previous versions have made my long playthrough of this masterpiece with all its great writing and content much more palatable as gfx tech improves.
Amazing, it’s like he got access to the original pictures or something.