Hammerpoint Interactive announced today that The War Z game will be now called Infestation: Survivor Stories. This change was made known to everyone via the game’s latest update and is due to trademark and titled property issues. Hammerpoint has also launched the official website of Infestation: Survivor Stories, so make sure to visit it if you are fans of this particular MMO title.
According to its description, Infestation: Survivor Stories is a zombie survival horror MMO. Based five years in the future following a horrendous viral outbreak of apocalyptic proportions that destroyed 95% of the world’s population, players must survive against all odds. Players will be able to scavenge, defend themselves and band with others.
There was a lot of controversy surrounding The War Z when it was first launched. The title was temporarily removed from Steam as there were a lot of issues with its description, as well as with its services. Not only that, but some features that were advertised were not included in the game at all.
Hammerpoint has worked with Valve and The War Z is – once again – available for purchase via Steam.
Below you can also find the changelog from the latest update of Infestation: Survivor Stories:
-The name of the game has changed! The games new name is now: Infestation: Survivor Stories The game and all applicable website URL’s will be updated with this name as well.
-Character names are now affected by the Profanity Filter. New characters will no longer be able to create names with profanity in them. Circumventing this filter can lead to a permanent ban of your account.
-Added additional words to the Profanity Filter.
-We’ve Changed the way the server browser selections menu functions. Now when you click “Play Game” you will be presented with channel tabs. On the left side of the channel you can click it to browser servers. On the right hand side you can click it to quick join.
-Updated Boulder with a new survivor stronghold, safe settlement section (overrun – non-functional), and expanded military camp.
-Adjusted some vehicles, climbable objects, and walls for a greater gameplay experience in Clearview.
-Updated spawn points around Clearview to help combat spawn camping. This is an initial test and if it works out we will do the same for other cities.
-We have removed the Hardcore option from the game. Unfortunately this feature was not being used by many players. All current Hardcore characters will remain until death.
-Hardcore leaderboards have been removed from the game.
-Reduced the distance at which zombies are visible.
-Improved the grass on all video settings.
-Improvements to lighting shaders.
-Updated zombie and player animations for a performance boost.
-Updated zombie pathing across the entire map.
-Fixed a crash with PhysX. This “should” clear up the majority of crashes that have been happening lately.
-Fixed a bug that made it so chat tabs were not visible when spawning in with spawn protection.
-Fixed a bug that prevented keyboard input for lockbox codes.
-Fixed a bug that allowed players to clip through Riot Shields.
-Fixed a bug that displayed Colorado as the last map played for characters that have never been in-game.
-Fixed a bug that displayed an incorrect bind when picking up items with a non-default key.
-Fixed a bug that would cause the scroll bar to get stuck when right clicking a scrollbar in your inventory.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards."