Focus Home Interactive and Spiders have detailed the combat mechanics of their upcoming RPG, The Technomancer. As the press release reads, The Technomancer will feature three dynamic and exciting combat styles.
These combat styles are:
- Staff: Highly mobile long-ranged melee to hit multiple targets.
- Rogue with knife and gun: Agile, mobile, with dodges, rolls, and effective CC with the gun.
- Protection with mace and shield: Parry, block, and beat them to death with powerful attacks!
Each of the combat styles can be imbued with electrical Technomancer powers, buffing their damage, as well as Zachariah being able to directly use his skills in battle, electrocuting, knocking out in stealth, and pounding back his foes on the Red Planet.
Focus Home Interactive has also released a new trailer for The Technomancer, in which we get to see Zachariah fighting and exploring throughout the markets and shanties of Noctis, one of the major cities in The Technomancer, where over a hundred years of separation from Earth, new cultures, clans, and super-powers formed throughout Mars, causing clashes and in-fighting across the red planet.
The game also promises to feature a deep, modular crafting system changing the visible and active qualities of clothing and weapons from scrap you find on Mars.
Moreover, an ability tree will be present via which players can unlock and upgrade melee combat skills, improve the games’ three combat styles, and also their technomancer abilities as they level up and gain XP.