Funcom announced an ambitious monthly update plan for its recently released modern-day massively multiplayer online game ‘The Secret World’. Every month going forward Funcom will be releasing comprehensive game updates filled to the brim with exciting new content such as storylines, missions, seasonal events, gameplay enhancements and even entire world regions. These updates will serve players new and exciting experiences every month, ensuring there is always something new to discover in ‘The Secret World’.
Senior Producer and Creative Director Ragnar Tørnquist said:
“The team is excited to be working on expanding The Secret World. We are committing to a very ambitious update schedule, but our goal is, and has always been, to provide our subscribers with new, high-quality content every month.”
‘The Secret World’ launched to great critical acclaim on July 3rd and is the highest rated current PC game on MetaCritic by user score. The number of players is growing quickly and to cope with the increasing traffic, Funcom today had to add a new dimension to the game. One dimension can hold tens of thousands of gamers playing at the same time, and due to the game’s unique single-server technology players can move seamlessly from one dimension to another to play with their friends anywhere and at anytime no matter what dimension they call home.
The first update will be released July 31st and details on what is included in the update will be made available later this week. In his first State of the Game to the community published today, Mr. Tørnquist also revealed a high-level overview of what players can expect further down the line, including:
•Monthly mission packs, including a slew of new investigation missions
•New weapons (including a big one that will cause even bigger explosions!)
•Raids (clue for the first one: The Big Apple will never be the same)
•Expanded character customization, including plastic surgery
•A player vs. player dungeon set in an entirely new geographical area
•Dungeon finder tool to make grouping for dungeons much easier
•Seasonal events such as Halloween and Winter Solstice
•Two large adventure areas including new characters, missions, monsters, lore and more
•More social gameplay will be added to the London hub
•Combat will be enhanced significantly both visually and mechanically
•And much, much more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards."