RPG Maker MZ header screenshot

The next evolution of RPG Maker, RPG Maker MZ, is coming to the PC in Summer 2020

Degica Games has announced that the latest and greatest version of RPG Maker, RPG Maker MZ, will make its way to PC this Summer. In case you weren’t aware of, RPG Maker MZ empowers you with simple tools to create your RPG right out of the box.

Including all new features, and some fan favorite returning features, RPG Maker MZ will make RPG Making faster and easier than ever before. Furthermore, RPG Maker MZ aims to be the most powerful for experienced developers as well.

Here are the key features of RPG Maker MZ.

Map Editor

With RPG Maker’s map editor, you can create maps like you are drawing a picture.You can build countless towns and dungeons using the map chip resources included with this tool.
RPG Maker MZ features a more powerful map editor function and is jam packed with lots of new resources.
We will reveal more details in the coming days.

Character Generation

By combining the resources included with this tool, you can place your own original characters within a game.In addition to combining assets, you can produce countless visual patterns for your characters using this function, which also allows you to change colors.
RPG Maker MZ brings you a more powerful character generation function.
We will reveal more details in the coming days.

A Trove of Assets Included

From assets for main characters, to map chips used for map creation and resources applied during character generation, this tool is absolutely loaded.RPG Maker MZ boasts the largest collection of assets ever in series history!
We will reveal more details in the coming days.


When creating games through RPG Maker, the database function plays an essential role.Using the database function, you can adjust and test the game balance in relation to playable characters and enemies. You can also choose detailed settings for areas including professions, skills, items and weapons.
With RPG Maker MZ, we have augmented and expanded the database function.
We will reveal more details in the coming days.

Test Play

RPG Maker features a test play function that makes it very easy to check the workings of your game while you are creating it.There is no need to deploy the game to another platform each time you want to test it.


In RPG Maker, you can use the event function to depict characters’ conversations, movement across a map, the placement of treasure chests and other visuals.You can easily set up the events you employ frequently. You can also copy them and use them freely.
What’s most surprising is that no programming knowledge is required in order to set up events.
Try to make especially interesting games by combining the large number of event types that have been provided.
Through RPG Maker MZ, we have bolstered the event function.
We will reveal more details in the coming days.


By using the animation function, you can successfully produce effects that add glitz and impact to battle scenes.In RPG Maker MZ, we’ve revamped the animation function!
We will reveal more details in the coming days.


If someone requires more than what RPG Maker’s existing functions offer or desires to make an even more advanced game, they can use the plug-in function to build a more highly customized creation.In RPG Maker MZ, we have really beefed up the plug-in function.
We will reveal more details in the coming days.

Playing a Game

RPG Maker MZ makes it much easier for users to play games!We will reveal more details in the coming days.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email