ValuSoft announced today that The Haunted: Hells Reach will be available for PC at major retailers nationwide this October and is scheduled to be available in early 2012 as a download on Xbox LIVE Arcade for Xbox360 and also on the PlayStation Network for PlayStation 3. Developed by the 2010 grand prize winner of the ‘$1 Million Intel Make Something Unreal Contest,’ The Haunted: Hells Reach is a third-person survival horror shooter that uses Epic Games’ Unreal Engine 3.
Maleea Barnett, Managing Director ValuSoft Division said:
“The winners of the contest are an extremely talented group of individuals and we are thrilled to bring their first video game to the market. The Haunted: Hells Reach is a suspenseful thriller that delivers a rich blend of combat and action/adventure, set in eerily dark environments and is guaranteed to have horror enthusiasts and hardcore gamers at the edge of their seats throughout the entire nail-biting experience.”
In The Haunted: Hells Reach, the forces of evil plan to invade earth and only a small group of humans stand in their way. Use a huge arsenal of deadly weapons and melee combat moves to battle the minions of hell in several different game modes.
The Haunted: Hells Reach includes intense gameplay and rich multiplayer modes and promises to feature 30 stages, more than 20 enemies, four Human playable characters, masses of upgradable weaponry and six secret weapons on each level, as well as four exhilarating and distinct game modes.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email