Ubisoft’s The Crew is currently available on all platforms and the French company has released a day-one update for it. According to the changelog, this update fixes matchmaking and sessions problem, and improves the game’s performance and stability. We’ve contacted Ubisoft for a review code, so hopefully we’ll get one sooner than later. Regarding Inquisition, we’ve been in contact with EA for the past two weeks and still have not secured a review code. We’ll give the big publisher one more day until we purchase the game ourselves. You can view the complete changelog below.
The Crew Day-One Patch Changelog:
Bug Fixes
- Stability & performance
- Fixed some random crashes on all game modes
- Fixed an issue where some crews were disbanded randomly
- Matchmaking, connectivity & replication
- Fixed matchmaking and sessions problems
- Fixed invite system in Private PVP game modes
- Improved matchmaking and sessions on server side.
- Menus and HUD
- Fixed issues related to Leaderboards scoring on Missions and Skills
- Updated info on HUD for Gift packs.
- Resolved issues on Localization bugs.
- Fixes on Statistics computing values.
- Fixes on PVP lobby HUD.
- Fixed an issue where the “Mute” option was missing from player cards while inside a PvP lobby.
- Fixed an issue where an infinite loading animation of the gamer card picture was happening.
- Fixed an issue where the title shows the “Display” name instead of “Gamertag” for the active user inside the Leaderboards from the Driver ID menu.
- PvP
- Fixed an issue where leaderboard displayed incoherent scoring on PVP Public FFA events.
- Fixed an issue where the collision’ and ‘Traffic’ options were not functional within the lobby.
- Fixed an issue preventing the HUD from refreshing when a crew member invites the crew master in a PvP public lobby.
- Fixed an issue where the crew gets disbanded after coming out of PVP lobby.
- Fixed the option to disable/enable voices during PvP events.
- Achievements and Awards
- Fixed Achievements unlocking issues
- Fixed Awards progression and unlocking issues
- DLC / ULC
- Fixed issues related on unlocking the content after purchasing DLC/ULC packs.
- Missions
- Improved AI behavior in some situations.
- Fixes on HUD elements during missions.
- Fixed an issue preventing some players to join a mission after a quick coop search.
- Fixed an issue where some players in coop/solo missions where sent back to the log-in menu with a service error message.
- Online
- Fixed an issue where players couldn’t join a session or a crew.
- Fixed an issue where players could be missing from the crew list for other players in the same crew.
- Fixed an issue that was preventing a player from entering a PvP lobby while in a crew of 4.
- Fixed an issue preventing the world ghost record to load and instead of the “Online ID” text “UNKNOWN” was displayed for all the skills.
- Fixed an issue where the game crashes when failing to connect to proxy.
- Fixed an issue where the game goes into infinite loading screen after using “Quit” and after being idle in the game.
- Fixed an issue where the PSN ID’s fails to load on leaderboards and was shown as “Loading” and “UNKNOWN” text.
- Fixed an issue where the crew was failing to update correctly after the crew master has removed his Ethernet/Signed-out/Shut down the console and logged in again.
- Fixed an issue where the loading time after pressing any button in title screen may be up to 2 minutes long.
- Fixed an issue where some users were not joining the crew after being invited.
- Fixed an issue where after a forced back to login, the gamer-pic in the friend list couldn’t load.

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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“Fixed an issue where players couldn’t join a session or a crew.
Fixed an issue where players could be missing from the crew list for other players in the same crew.
Fixed an issue that was preventing a player from entering a PvP lobby while in a crew of 4.”
Ubisoft releases a game called The Crew that won’t let you join a crew. How did they made this game all these years, didn’t they catch this sooner?
lol
6 years it took them to make this. This is how the first 5 years and a half went by: *graphics* *marketing* *graphics* *marketing* *graphics* *marketing* *graphics* *marketing* *graphics* *marketing* *graphics* *marketing* *graphics* *marketing* *graphics* *marketing*
Last six months:
“Oh s**t guys!! We totally forgot about the gameplay!!”
“Don’t worry, we’ll slap it on on the day 1 patch, now keep working those graphics!!” *cracks whip*
But the graphics aren’t anything to rave about?
I think they we’re digging that hole of theirs and forgot about the game and yeah they took some time off from digging to make that game they promised
Why there aren’t any reviews yet? They put an embargo again, as it was with Unity?
Because its an online game they decided to not handover review copies until release so it will be a few days before you see a basic review.
Yes i know its bullshit they wont be seeing a cent from me until they get there act together for 2 years in a row.
Because the game probably doesn’t even work yet :P.
Person buys game called The Crew to play with a crew: Can’t play in a crew = Ubisoft
Game works.. But still not buying it after I got burnt from Unity. https://www.youtube.com/watch?v=bGQZ-mwl2xM&list=UURoCsEuE68mSouAczl56l5g
Good! lol.
Make a game that works first….THEN RELEASE IT!!!