The Closed Alpha phase for Crytek’s HUNT: Showdown begins in January 2018

Crytek has announced that the closed alpha phase for its upcoming competitive first-person game, Hunt: Showdown, will begin in January 2018. In addition, the team has opened up the registrations for this closed alpha testing.

Hunt: Showdown is described as a competitive first-person PvP bounty hunting game with heavy PvE elements. At the beginning of each match, up to five teams of two set out to track their monstrous targets. Once they’ve found and defeated one of these they will receive a bounty – and instantly become a target for every other Hunter left on the map.

Even in death, players will be able to progress among the ranks of Hunters via their Bloodline. Though one character may die, their experience will be transferred to their Bloodline, where it can be applied their other Hunters. If they make it off of the map alive, they will be able to use the money and experience they earn to kit out new Hunters and prepare for the next match. If they die, they will lose everything, including their character.

Hunt: The Showdown also sports a feature called Dark Sight. Dark Sight allows Hunters to see into the veil between worlds, making that which cannot be seen by mortal eyes visible to those who have been initiated. Players can use Dark Sight when they are tracking monsters, and a ghostly light will guide them toward their next target. However, Dark Sight also marks players carrying a bounty, making them more vulnerable to ambush while trying to escape.

Those interested can sign up for the closed alpha testing by visiting the game’s official website!

16 thoughts on “The Closed Alpha phase for Crytek’s HUNT: Showdown begins in January 2018”

  1. The game looks gorgeous (as usual for a Crytek title). I just hope they optimize it and put a bigger emphasis on solid gameplay this time around.

  2. Crytek chased consoles. Failed. They chased MMO’s. Failed. They chased VR. Failed.

    Game looks like another failed Evolve clone.

  3. I really want to Crytek get back to their feet, but i am not very fond of multiplayer games. Internal struggle is real. If they do well, I don’t think they would do anything single payer ever again. I really likes Crysis 1 + Warhead and Ryse

    1. I couldn’t agree more with you, it is a shame we don’t see Crysis 4 which could easily be modeled after 1 but super pimped out etc.

      1. Sad thing is that Crysis IP is owned by EA, so Crysis is kind of dead for that reason alone. The only hope is that EA will be totally reborn or destroyed so IP goes for sale. They made their 2 cash grab titles and left it for dead.

        1. Damn it, I totally forgot EA owns it 🙁 , that really sucks. No wonder no one ever talks about Crysis 4.

          So yeah that is never going to happen. Ah man I love what you said and really wish that happens it be the best thing ever “EA will be totally reborn or destroyed so IP goes for sale”. LOL that is my New Years resolution! 🙂

    2. Well with their recent venture into virtual currency, my guess would be them putting more and more focus on MP titles to siphon more money from, while at the same time getting people to buy into their virtual currency, which they will include within some of their games going forward.

  4. No idea why it has to be multiplayer-only. Monster hunter games can be singleplayer too. It looks beautiful but it is another game whose playability is dependent on the developer maintaining the servers.

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