Bandai Namco has announced a remaster of the PSP game, Tales of Eternia, that will be coming to PC on October 16. To celebrate this announcement, the publisher has also shared a trailer that you can find below.
In this Tales of game, players will journey to Eternia, a world split into two isolated realms, Inferia and Celestia.
In the small village of Rasheans, Reid Hershel and his childhood friend Farah Oersted meet a mysterious girl named Meredy. As they try to learn where Meredy came from, they discover a great danger. A disaster called the Great Fall threatens the worlds of Inferia and Celestia. To save both worlds, Reid and his friends set out on a long journey. Along the way, they will use the power of elemental spirits known as the Greater Craymels to fight against the coming catastrophe.
Tales of Eternia features the Aggressive Linear Motion Battle System (A-LMBS). This battle system enables diverse Arte usage, continued combos, and coordination with each unique party member.
Tales of Eternia Remastered will come with some QoL gameplay features. For instance, we’ll now have destination markers, the ability to disable enemy encounters, and high-speed mode during auto-battle.
Bandai Namco says that the remaster will feature improved graphics. Players will also be able to switch between the original visuals and the updated ones at any time. That said, I did not notice any major visual improvements in the trailer. In fact, the game looked very similar to how I remember it on the PSP.
Tales of Eternia is a game I really enjoyed on the PSP when it came out. So, I highly recommend trying it if you are a Tales of fan.
Enjoy the trailer and stay tuned for more!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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