Styx: Shards of Darkness Announced – Coming In 2016, Powered By Unreal Engine 4, First Screenshot Unveiled

Focus Home Interactive has just announced that a new Styx game is currently under development. According to its press release, Styx: Shards of Darkness is being developed for current-gen platforms only, is powered by Unreal Engine 4, is coming next year and you can view its first screenshot below.

“Following the fall of Akenash tower, an extraordinary matter has forced Styx out of hiding to infiltrate Körangar, the city of the Dark Elves. Supposedly impregnable, a diplomatic summit offers Styx a chance at slipping in unnoticed, as he learns that the event is nothing but a mere façade… Moreover, the Elves have joined forces with the Dwarves, and the only thing both races have in common is a mutual hatred of the Goblins…”

Styx: Shards of Darkness will feature new enemies, new environments, and a plethora of new mechanics aimed at refining the abilities and movement of Styx. Styx will be able to grapple around corners, climb ropes, and use his knife as a zip-wire.

Styx: Shards of Darkness aims to offer unparalleled freedom of movement, along with refined stealth and assassination mechanics, expanding and improving on the strengths of Styx: Master of Shadows.


Styx Shards of Darkness feature

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email