Stronghold 3 – New Update Released

FireFly Studios released a new patch for their strategy game, Stronghold 3, that updates its version to 1.6.24988 and comes with some interesting additions and fixes. We should note that save games that were made before patch 1.3.24532 and contain fire will crash when loaded. This new update will be auto-downloaded next time you start the Steam client and – among other things – adds a new free-build mode map and a new free-build mode control panel. You can view the entire changelog of this latest update after the jump.
Stronghold 3 Update 1.6.24988 Changelog:
-New free-build mode control panel. This allows you to do the following:
– Launch an attack/siege from a list against your castle
– Set the in-game difficulty (mostly for the sake of estate food consumption rates currently)
– Give yourself some gold
– Activate and set the evil-ness of random events
– Wall attachments (such as stairs) are no longer limited to their attachment points. This allows you to slide them along wall edges. This also affects hoardings, burning logs and braziers.
– You can now press the N key to jump to notifications (enemy attacks, etc) currently taking place.
– Fixed the bug where players were unable to attack ruins and other structures.
– Fixed a bug where the “King” contributed to the population.
– Some tweaks to multiplayer so that the game shouldn’t lag as much for everyone when a slow computer is in the game. We are continuing to try to fix MP syncing issues especially in games with 3 or more players.
– A new free-build mode map (“Threefish River”) has been added.
– The crash which occurred after loading a map or save and then exiting the game has been fixed.
– A crash has been fixed when playing military mission 11 (“A Glimmer of Hope”) and using the trebuchet to fire at a tower.
– Deletion & repair now requires a mouse click, rather than just the mouse button to be held down.
– Fixed a bug where blood and sparks particles were attached to troops.-
– Trees now sway in the wind.-

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email