Sunside Games has released an immersive first person horror game, Stay in the Light, that uses a combination of unique features: Real-time Ray Tracing and random dungeon generator. Using the latest version of Unreal Engine 4, the game makes use of ray traced reflections and shadows for gameplay that could only be done with this new technology.
According to the developers, Stay in the Light takes advantage of RTX rendering technology and can only be done in a real-time ray traced environment. The mirror reflects things behind you with pixel perfect accuracy. Light and shadows are key elements of gameplay. This game uses cutting edge rendering techniques to create completely new gameplay experiences as well as showing off the hardware capability of RTX cards.
On the other hand, dungeon levels are generated randomly for maximum replayability and the game includes the ability for you to generate your own random level, see the generation process in action, and then pick the level you want to play.
Stay in the Light is currently available in Steam Early Access and its current version features 6 dungeon levels and basic gameplay, as well as the ability for players to generate their own levels with a button press. The game will stay in Early Access for around 6-8 months.
Last bot not least, the game requires a 1060, 1070 or 1080 GTX graphics card to play in the low resolution, minimum spec mode, and an RTX GPU is preferred for the full resolution experience.
Enjoy!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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So a ray traced exclusive crap.
Ray tracing is early win for Nvidia and Achille’s heel for AMD.
Username checks out
according to the latest steam hardware survey, less than 1% of people own an RTX card so…..
You meant FPW, right?
You don’t shoot, you just walk. FPW then!
things that are gimmicks
randomly generated
walking sim horror games
rtx
no thanks
oh yeah? You liked wolfenstein 2 and that game has environments than can be made up in doom snapmap.
I’m so sick of RaY tRaCiNg and UnReAl EnGinE
So much uninteresting games.
Even the promotional videos show the framerate is in the tank…ew…
And you know that’s on a 2018ti, with literally nothing on screen.
Whispering sound effect at the end is from Doom 3 when imps and whatnot spawn into the area.
Like someone said in the comments on YouTube…the scariest thing in the gameplay reveal is not being able to see yourself in the mirror! 😀
This would be a cool tech demo…but for a game, this looks bad!
A monster is much more frightening when the mind fills in the details. Reveals are almost always a disappointment.