Last week, Bethesda’s Todd Howard confirmed the resolution and framerate that Starfield will target on Xbox Series X and S. And, as the title implies, the only platform that will support native 4K resolutions and 60fps will be the PC.
According to Howard, the game will be locked at 30fps on the Xbox Series consoles. Moreover, Bethesda targets a reconstructed 4K resolution on Xbox Series X, and a reconstructed 1440p resolution on Xbox Series S.
Now the reason we highlight this is because the game will be advertised as a 4K game for Xbox Series X. However, it won’t be a native 4K game. In other words, Todd Howard is slightly misleading console gamers.
As DigitalFoundry revealed, the internal resolution of Starfield’s Xbox June 23 Direct Demo was 1296p. And this is nowhere close to what 4K is.
Now I know what some will say. It’s 4K reconstructed so it’s still 4K. Fair enough. If you believe this, then you won’t mind calling DLSS Performance Mode in 4K as real 4K. After all, it’s 4K reconstructed, right? So should we, and all other tech sites, be solely using DLSS Performance in 4K and name our results as “4K results“? See the problem?
Another reason we’re bringing this up is to prevent future idiotic comparisons. Again, keep in mind that the Xbox Series X won’t be running the game at native 4K. Not only that, but we don’t even know if it uses the Ultra settings of the PC version. Therefore, you can’t go around saying “Xbox Series X runs it at 4K/30fps, why this more powerful “X” PC can’t?”
Starfield releases in September. That’s two months from now so no, Bethesda won’t magically offer a native 4K resolution on Xbox Series X. There is no secret sauce here. And, as we’ve already stated, Bethesda has already downgraded the game’s characters. Thankfully, though, the game’s environments still look great.
In conclusion, Starfield will support native 4K resolutions and 60fps only on the PC. That’s a big win for PC gamers already. Still, it would be awesome if the game also supported Ray Tracing on PC. Or perhaps DLAA and DLSS 3 Frame Generation? Now that would be cool.
Stay tuned for more!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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You think it wont have ray tracing?
I think it strongly needed in RT but there will not any RT. Hope I’m wrong.
RT is what your are worried about? You’d be lucky if this game boot up on launch day.
We are two months from release. If it had RT, Bethesda, Microsoft, NVIDIA and AMD would have advertised them (the game is said to have real-time global illumination. That’s not RTGI though. A lot of rasterized games had real-time GI solutions).
What it will have is 1core perfomance because Todd is cheap. Rip
PC always wins, that’s not new., PC master race. Anyway, I don’t see how this is a developer fault to not be able to make a game like that 4k 60fps on a 300$ hardware.
Yes if this was 2002, 60 FPS would win alright. Since as this is, 2023 they can go Fuq themselves. I was never interested in this game anyways. Good luck playing the mediocre. I can’t believe people support this stuff.
no RT or DLSS !? i just hope then it will be more stable and optimized than 2023 catastrophics launches , is it using the old Mesozoic “Creation Engine” ? If so , i’m fearing the worse , even on PC !
I read the title as saying ‘the pc will not support > 60 fps, or any reconstruction techniques’. When in reality the title is only saying that the series x will not run at native 4K and will be stuck at 30 fps… which is old news.
With broken vsync and anything above 60fps will brake the engine logic, bcs it’s bugthesda and they engine from TES3
Is it still the f* updated gamebryo engine? By the Gods Todd, hope you burn inhell you cheap guy.
Tell us the alternative then? Their engines offer immense mod support and they know the mods are what keep their games relevant for decades to come. I’d say that’s a small trade off
The Quake 3 engine was easy to mod as well. When given tools, modders are able to make mods for any engine. Unity, Unreal, etc. are all moddable. Just look what they did with Mass Effect Andromeda with no official mod tools (even I made mods for that game).
Mass Effect Andromeda mods are like a custom spoiler on a car vs mods which change how the car functions, making it fly and bark when told to.
I don’t think the mod tools ever exposed the game’s scripting, so modders couldn’t do anything complicated in Andromeda. There were still some pretty good mods for it. Play as Asari, change the appearance of some of your followers, unlock all romance options for both genders, rebalance the weapons and abilities, etc.
How about, making a product that works. We’re acting as if ID Tech Engine doesn’t exists and as if Zenimax doesn’t own it. Like you said, they do this because they know you’re stupid. They know you will buy a half-axxed product and you will fix it for them. They know you’ll beg to play their FOOLISHNESS. This is why I despise everything about Skyrim. Skyrim was a ShXt game that should’ve died at launch but instead you necromanced it to life.
ID engine, made for small scale linear fps games with static backdrops serving as the “world”. Totally the same thing. What’s up with you always being so angry sounding? Not once I have belittled you.
Alright, if I’ve been hostile towards you, I apologize. The problem when we support these things, we cause a huge problem for all of us. I know I’ll never achieve the mass exodus for just about anything, but man it’s unbearable to watch, that’s why I said “we/we’re”. We have the power to change everything, but we just keep complying and accepting whatever they give to us. The best example of this is politics, they are all crooks that should be murdered in cold blood for their crimes against billions. But yet, every election season some idiot comes out of nowhere, that no one knows, dog whistle and everyone is voting for this imbecile. Even though none of the leaders are voted on, they are placed their. (Topic for another day) moral of the story, we don’t demand better. We just take the giant proverbial KOCK UP THE A$$ and line up for more.
We’re the consumers, yet they tell us what to consume and we just consume. It needs to stop. And as for me sounding angry all the time, this is serious stuff man, which we keep losing our rights to at every turn. I want us to care more and demand/do better. Every industry has become sh*t. The music industry, movies & now gaming is at the final nail in the coffin. I use gaming to escape, to distress. It’s my vice, instead I’m being told to fuq off and just deal. But as for you, I mean no disrespect my brother. Stay safe, till next time.
Doesn’t matter, they’ll still buy it. They could come out and say, “this game is broken, don’t buy it” at launch and it will still hit Platinum.
Physics tied to framerate in 2023 AAA game? Into the trash it goes.
The engine is from 1023 so it makes sense.
Congratulations John. You should celebrate this event by posting three unreal engine 4 articles.
That’s cool but unlock the framerate and not make it tied to physics anymore
I’m expecting it to be unlocked/fixed – they did fix it in Fallout 76 a while back so the improvement should carry over.
Why the hell they don’t improve their engine?
you joking right? Look how good it looks.
Because it’s ancient, Bethesda is incompetent and changing engines would be a disaster, it’s modular and easy to work with and provides easy mod support.
What’s funny is that even COD, the McDonalds of gaming changed engine before Bethesda did.
CoD still uses the IW Engine (Infinity Ward’s rebrand of the Quake 3 engine). Halo Infinite is the one switching to Unreal Engine.
Since 2019 the engine they have used was completely made from scratch during 5 years.
Not based on Quake, though it likely has similar functions for familiarity.
It looks like I was mistaken. From interviews it does look like IW Engine was rewritten for Modern Warfare in 2019, and most of the old code that was being updated from release to release has been retired.
Yes, mod support which the modders will fix the game for them. Oh boy ..
Like every Bethesda game since Morrowind
Some rytards are going around downvoting anyone who talks sh*t about their engine. Why should they improve anything when they can sell you games like fallout 4 while their mental asylum escapee fans would eat any feces thrown at them?
Remember boys and girls,buy your popcorn and cool your beverage beforehand for this upcoming block-buster AAA+ game disaster.
Crowbcat is waiting… ?
Fleetwood & Mac playing again.
Xbox x ps5 can play super mario 1 at 4k native 60 fps.haha john bro,ofcourse only pc can it actually must do more than 60 fps if developers don’t limit it or fu*ck it up.
https://uploads.disquscdn.com/images/ea171370b47a4aa607e8aacb86909dc7d44c815a9bc3032181874fdb285cfea5.jpg
Blame the console, not the game. Not Bethesda’s fault “next-gen” consoles are already outdated. I’ll be playing this game full send maxed out on pc
No!
“Todd Howard is (…) misleading (…) gamers”
Well sh*t, colour me surprised! That definitely never happened before!
/s
If the game doesn’t support DLSS2/DLAA/FSR2/XeSS it will be a shame. Also, I do not want 60 fps on PC. I want 144+.
hey, you want something to laugh about?
https://www.change.org/p/make-starfield-a-ps5-exclusive
?
Tribalism gone too far. Damn, what a miserable life. I thought I was miserable. I mean, I still am, but someone has me beat.
What I don’t understand is that that petition says Xbox exclusives are not good but PS5 exclusives are. People seem to not understand that in most cases Microsoft just bought companies that were already developing games and they don’t produce games like Sony does with Sony’s first-party exclusives. Games like Starfield and Redfall aren’t going to change just because they’re exclusive to one particular console. Really hope these comparisons would stop, though I guess Microsoft doesn’t help when it just buys existing publishers and developers and people assume that means Microsoft has exclusives similar to Sony.
Lmao barely any signatures because majority Playstation owners are content with the games PS has to offer and has coming. Starfield isn’t holding “must-have” status with PS owners. Only Xbox is desperate for content.
I for one, am interested in Starfield but I wouldn’t run out and sell my PS5 and grab a Series X for Starfield even I didn’t have a 4090 equipped PC. Most smart gamers out there are fulfilling being able to play every game being made out there by owning just a PC and a PS5 anyways. This way, you get access to all Xbox Series games, Switch games (Yuzu), and PS5 games that are worth a damn playing.
Xbots and Ponies are just dumb with their limited scope. Yeah they can go enjoy just only 1/3rd of all games out there. What true gamers.
I’ll start with I don’t own either console, but I will say MS has pretty much all the big american RPG companies under their umbrella at this point and as much as I have played Outer Worlds, Fallout, Skyrim bioware in their hayday before EA ruined them. I would say if I had only a PS5 I would have to get a PC or an Xbox also just to satisfy that gap. Avowed, Starfield, Elders Scroll 6, Fable etc are some of my most anticipated games at this point.
Avowed ended being a misdirect…nice dark moody photo realistic fantasy fps ended up becoming WoW looking cartoony fps. I was hyped for 3 years for this one. Very disappointed. Starfield on PC might be fun. Console version 30fps only sadly.. can’t do 30 fps, gives me vertigo. ES6 should be awesome of course, probably also 30 fps on console.
So yeah I agree, PC is definitely needed to close the gap once u have a PS5 for the exclusives. Xbox not only needed, but impossible to get for those who suffer from 30-fps induced nausea.
I guess it depends on the gamer. Cuz for me, these games are games I don’t really have an interest in, but am down to check out upon release. I have all the Elder Scrolls on PC and never played more than hour to them. Just felt too…undirected. I typically enjoy games where there’s an emotional storyline line, fun fast paced visceral combat, and just overall feels like I’m watching a movie…except I’m playing it. Few games are an exception to this, like Elden Ring.
So while u and other gamers with similar tastes might have Avowed, Starfield, Elder Scrolls etc on ur list, me and other gamers with different tastes cannot own a console unless it fills that void that can only be filled by unmissable titles like Uncharted, God of War, Horizon, Ghost of Tsushima, Spider-man and more.
For anything that might develop on the opposite side I have a 4090 powered PC which will allow me to check out those titles at 60fps or more whereas on an xbox I would’ve been stuck st 30fps. For Playstation, games like Ragnarok aren’t available on Day 1 and games like Tsushima are still nowhere near a release 3 years later and might never come to PC so for those a Playstation is the only choice and therefore a console that is a must own.
weren’t all ps4 games basically just checkerboard rendered to 4k even tho they weren’t 4k? same thing really. $500 consoles gotta do what they gotta do. 90+% of ppl gaming on console don’t even care. 4k signal is still 4k to them and they won’t even notice a difference
The game will also be on Geforce NOW which is also great way how to play it and the reason why I bought it on PC.
You bought a PC for GeForce NOW? ? OK Karl Schaub.
Ok. I bought PC version of the game to be able to play it via Geforce NOW. 😀 English is not my native language.
That’s the most peasant speech I’ve ever seen!
Well…
https://media.tenor.com/lnHy5A_HnVMAAAAC/pc-master-race-gaming.gif