Cloud Imperium has announced that it has partnered with Faceware Technologies to offer players the ability to track their facial movement and stream it onto their character’s face. In order to showcase Faceware, Cloud Imperium released a new trailer dedicated to it that can be viewed below.
In addition, Cloud Imperium held its fifth-annual Gamescom presentation that was hosted by Chris Roberts. Naturally, the team released a video from that presentation in which Chris Roberts showcased the latest version of the game.
Now while it may take a while until we get our hands on Star Citizen (and we are almost certain that it will get delayed multiple times), we can safely say that it’s not a vaporware game as some people claim. Cloud Imperium is shooting for the stars and whether it will be able to deliver on all of its promises remains to be seen. Still, we don’t expect this to be another “No Man’s Sky” game.
Enjoy the videos!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email
if you see a very FML looking dude in the game…its gonna be me 😛
what a waste of resources… just finish this game already…
Yeah, CI should rush the game to market so people can complain that it was rushed. Smart. Impatient babbies.
No. They should stop adding useless tech and finish the game. This crap is awful and unneeded.
They’re the developers. They’re making the g@dd@mn game they want. People who want to make their own game can do what they want. People need to stop being wh!ny, impatient babbies and grow up.
How much of the backer’s money did they spend to implement this useless feature that they could’ve spent on something worthwhile?
WHAT IS “WORTHWHILE”? How do you know that some/many/all gamers won’t find value in these features? Let the devs do their damn jobs and just sit down.
I think that a bunch of people are getting insecure about the game. They’re always behind schedule by far (star marine delay) and if i’m not mistaken 3.0 was delayed too. So when you see that there a group of people within the dev team that are spending time on a NICE but useless feature, for the time being, instead of polishing and crunching bugs or whatever else, texturing, animation, modeling, ui… well it gets them pissed off.
Me included. I pledged in 2012 when it was at 20million and i’ve seen tremendous progress since then but right now what we need is something to play with at home, not something to watch at gamescom.
We’re the ones paying for it, aren’t we?
Then that gives us the right to b*tch & moan about how they’re WASTING our money as much as we want.
Well no, you haven’t paid for it. You chose to crowdfund the game but it’s legally considered donations until it goes to retail. You aren’t paying for the full product, just the development process
Of course, it’s in CI’s best interests to serve the needs of their backers and if they don’t give people something for their money it would cause massive backlash.
Fair enough, good point, “paying” was the wrong term; funding it is more accurate & yeah, legally we’ve near-zero rights specifically because they’re considered donations instead of investments, but yeah, like you said, morally (& of course because it’s just basic good business sense), it is in CI’s best interests to keep the community happy.
Oh yeah, if Star Citizen doesn’t happen because it runs out of funds or whatnot, it’s going to have massive consequences for Kickstarter & Early Access games.
What about the hundred millions they took in advance? Were those rushed as well? Of course they were, now finish the f*cking game!
THEY’RE MAKING THE GAME, YOU F#CKING DO#CHNOZZLE! The whole point of crowd-funding is that developers can make the game they want without the endless nagging from a publisher barking orders at them to get them to be irresponsible and make poor decision. What you want is to be the publisher bullying the developer into making the game the publisher wants and not what the devs want.
If you back a developer to make the game THEY WANT, that is what you’re going to frickin get.
Ok so why the cursing you piece of s*it? Do you know me personally you little pr*ck? Why don’t you shut the f*ck up tomblerone motherf*cker? What a nuisance you are, f*cking d*ckhead!
They’ve been making the game since ages. Feels like stealing and not delivering on time like they promised, now s*ck a d*ck!
Grow some patience, dickface.
Rofl, 5 years in development rushed game, and with no indication whatsoever that it’s ever going to be released??? This thing isn’t rushed, it’s a scam, plain and simple.
But whatever, I’m not paying anything until it’s actually out and selling, they can add whatever useless feature they want, I’m not funding this bullshit anyway, that’s why we have fanboys like you, to be stupid for us 🙂
Speak for yourself. This tech is awesome.
FaceRig existed for years already
Well to be fair this was a planned feature since the start of the development. That being said it’s something they could of just added maybe after they got done making the core game I agree. I’m sure it isn’t consuming a lot of their resources or slowing down their development significantly. Still impressive regardless.
No matter what people may think of Star Citizen, one thing is for sure; they’re definitely wasting money.
It’s a matter of perspective. But god damn that feature is a waste of time/money to me right now. Might be nice 1-2 years down along the road when there’s a good player base and steady cash flow.
Fair point, but yeah, exactly.
Awesome. This is something they had kind of hinted at before. I was hoping for this last year, then thought it was probably never going to happen.
Super excited for this.
Oh cool, now I can actively ruin the game with my fugliness. ( ?? ?? ??)
This is going to be monumental for VR once they can miniaturize the tracking cameras and fix them into the headsets. Virtual acting. People will be able to perform from their homes to an audience of people all over the world who are plugged into VR.
more streamer crap, yay…
People will now know when you farted from your facial expressions!
Next use for this tech will be VR pr0n, you know it.
Cool, but utterly useless
No, what they should do is stop adding more needless stuff on top of an already giant heap of stuff. Just finish the core of the game, then you can start adding all the shiny doodads that nobody actually needs.
You can develop a game you want and then decide what’s “core”. Let the professionals do their job. Sit down.
You don’t get to decide what the players want/need unless your a backer. Let CI Games develop the game how they want. If the backers say otherwise, CI Games will be compelled to listen.
People get angry when others complain about this game getting delayed again and again but you have to take into consideration that this isn’t a typical Publisher backed game. There are thousands and thousands of people with a stake in this game and they have every right to speak their opinion. What is the crowd-funding up to now 150 million dollars? That is an incredible investment by gamers. Most of which don’t care about VR. They just want the game to be finished and enjoy it.
Roberts is possibly losing his grasp of why backers invested in this game to begin with. To put it more simply………don’t keep adding to the game and delaying it just to please a few backers. Finish the game and launch a shit-storm of DLC later on like everyone else does.
Exactly. I’m still interested, but that doesn’t change the fact that it’s years late already as it is & they just keep pushing back the dates.
Yeah, okay, the scope & scale, the content size etc. has changed, yes, I know. It’s still years late, though & if they keep delaying like this, we won’t see it launch before 2020 – if even.
Obviously, as always, I’m all for “it’s out when it’s done” instead of “it’s out whenever I feel like it!” but at the end of the day, deadlines exist for a reason >.>
That’s awesome. Pushing the envelope is always laudable in my book, especially when most AAA games nowadays are an exercise in triteness.
I like it but the implementation shown here is very poor, I hope it improves significantly before release.
I’m kinda surprised by the comments I’m seeing on here. CIG is literally trying to push the envelop on almost every aspect of the game which no other game dev has ever dared to attempt. Sure it’s something they could of added in much, much later after the development of the game is “done” (I don’t think there ever will be a complete launch date). But people need to realise that there’s many departments working on this game at their own pace. Most of the people working on this tech I think aren’t even from the core team itself.
If people truly feel the way they do currently they should of complained about it all those years ago when it was first mentioned in their stretch goal section of the website. In fact the backers should of just voted against continuing the funding support when CIG gave people the option at one point whether they should just stop it or not. Chances are that some of the people commenting on here aren’t even backers anyway.
Who cares what part of the team is working on this? 3.0 is months late & they’re busy advertising their latest “HEY, LOOKIE HEAR!” bullet point.
It’s unacceptable. Period.
Well I mean that’s kinda my point here. People seem to be making it into a big deal when that part of the presentation didn’t take up much time. It was used throughout most of the game demo, both the headtracking and voice over stuff (which I’m sure most people would of wanted to see long before the game is out of beta. Voice communication with all the filters can add a lot more depth to the game and not just for cosmetic purposes). Then they showed a few minutes long video explaining the tech, which they could of just avoided showing it live on stage but like it matters anyway.
We can all agree the headtracking and facial capture tech is not needed but they did say they were planning to implement that tech into Squadron 42. I imagine it was planned to be a simple gameplay mechanic before they went along with the webcam gimmick. My guess it’ll be used for the conversation system, AI were planned to react to you in all sorts of ways they said briefly at one point, which was a long time ago now. If you check out various SC communites people are completely divided but they’re not heavily criticising it like everyone else all over the net. I guess like always it’s the way they deliver the info which can always comes across as something negative for most people who aren’t following it that close.
All I can say is let’s hope that 3.0 is everything people were expecting and then some, because I can really sense the impatience increasing. Even for those who never even backed the game to begin with.
Okay, so it was a long-time planned feature, which indicates this was likely just sloppy PR than them diverting resources to work on bullsh*t while the main project is months late already, great. Either way, hopefully they learn some lessons from this, for their own sake. I mean, there’s already enough controversy surrounding this entire project without constantly adding to it with easily avoidable things like this.
Agreed. And for f*ck’s sake, the delays >.<
Oh believe me they’re always listening whenever an overwhelming amount of complaints begin to show up 😛 Well we have two months left till CitizenCon. So if nothing major happens before that event it’s fair to say that we should all question their production. It can be worrying to think that perhaps they’re focusing on too many things at once.
But with some of the things mentioned about 3.0 I just hope that it’ll be able to provide everyone many months of entertainment. Not just that but also convince and reasure that it’s worth waiting a little longer for the bigger updates later. If I recall from the presentation it was mentioned that the missions won’t ever play out the same as they’ll be randomly generated depending on the things happening in the verse. But I could be wrong. If so let’s hope that could provide many months of entertainment and doesn’t just simply end up being a bigger version of 2.0.
Exactly. Well said ^^
forever alpha keep buying those ships suckers..lmao.
Bro, many games coming out these days are still in alpha at day one and onwards lol
You mad this PC only game isn’t coming to paperweight consoles.
Jesus Christ you’re on a roll today.
Sit down & take a breather, yeah?
Good, thanks.
It’s not going to work if I am wearing a VR headset.