Square Enix Will Consider a “Higher Spec” DX12 Version of Final Fantasy XV for the PC

Square Enix revealed that it may look at a higher spec version of Final Fantasy XV for the PC once the console versions are released. This, basically, falls in line with everything we’ve heard so far about a possible PC version of Final Fantasy XV.

Earlier yesterday, Final Fantasy XV director Hajime Tabata told Engadget that he’s aware of the big call for a PC version, and that the development team may look at it once the console versions are out.

“Unfortunately we weren’t able to do simultaneous development on a PC and console version for XV. We had to focus on the console version and our goal was to maximize, optimize everything for the HD consoles. Once that’s done, then we will definitely take a good, hard look at PC and what we need to do, and consider all our options. But right now we aren’t decided, we’re still considering a lot of things.”

According to the official Twitter account, the DX11 generation tech that is used for FFXV is only for consoles, and once they are out, the team may look at a higher spec version for the PC. In other words, Square Enix will most probably release Final Fantasy XV as a DX12 title for the PC.

Obviously, this does not really shock us. It’s well known that Square Enix has been experimenting with DX12 for quite some time.

At last year’s Build Developer Conference, Microsoft showcased the following amazing DX12 tech demo from Square Enix.

As Hajime Tabata claimed back then, their DX12 efforts will power Final Fantasy XV. We now know that the console version of Final Fantasy XV will be DX11-only, so it’s safe to say that the rumoured PC version will take advantage of DX12:

“As a part of the technical development, we created this demo using world-class, real-time CG technology with generous support from leading-edge software and hardware providers – Microsoft’s Windows10/DirectX 12 and NVIDIA’s GeForce GTX. The efforts from this project will power future game development as well as FINAL FANTASY XV, currently a work in progress.”

DirectX-12-Demo of Final Fantasy 15 (Build 2015)

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email