Splinter Cell: Blacklist will feature extensive stealth mechanics, ‘Spies vs. Mercs’ Mode is back

Admit it. When you saw the first gameplay footage of Splinter Cell: Blacklist you thought to yourself that this was not the Splinter Cell you knew, right? Well, good news for all Splinter Cell fans as Ubisoft has revealed that the game will feature extensive stealth mechanics.
That was revealed by the game’s Twitter account. As you may have guessed, a lot of players expressed their concerns about Splinter Cell: Blacklist as it didn’t look stealthy at all and the company decided to respond and say that the game will have tons of stealth.
After a while, the company also stated that the E3 demo was a 5 minute gameplay demo that does not represent the final game and that it was a small sliver of the biggest Splinter Cell game ever made.
Not only that, but – as Ubisoft revealed – players will be rewarded by their ability to play stealthily/remain undetected. In other words, the stealth mechanics will be better than those of Conviction. Or that’s at least what the company claims.
Last but not least, Splinter Cell: Blacklist’s Commynity Developer, Zack Cooper, said that Spies vs. Mercs will be back, there will be plenty of shadows and darkness, sneaking, players will be able to move bodies and use sticky shockers. Oh, and the game will feature alternate routes and more open levels.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email