Sniper: Ghost Warrior 3 – First patch adds FOV slider and Motion Blur option

CI Games has just released the first patch for Sniper: Ghost Warrior 3. According to the release notes, this patch adds a FOV slider and an option for Motion Blur. In addition, this patch comes with multiple mission scripting fixes, various ambient sound fixes and tweaks in bows animations.

Furthermore, this first patch for Sniper: Ghost Warrior 3 makes the Buggy Vehicle destructible, fixes some keyboard binding issues, fixes various extreme navigation issues, fixes Heart beat sound and features some localization fixes.

This patch will be auto-downloaded from Steam, and you can read its complete changelog below.

Sniper: Ghost Warrior 3 – First Patch Changelog:

  • Added an FOV slider
    > You can find it: Option Menu > Settings > Video
  • Added a Motion Blur On/Off toggle
    > You can find it: Option Menu > Settings > Video > Advanced options
  • Fixed Heart beat sound
  • Fixed various extreme navigation issues
  • Made the Buggy Vehicle destructible
  • Fixed the KTR assault rifle aim position
  • Fixed some issues with using ladders
  • Fixed discovering new Points of Interest
  • Fixed saving issues of completed Points of Interest
  • Fixed issues with settings changes not saving properly
  • Fixed animation – sprint to zoom blend
  • Fixed animation – fast select prams unify
  • Tweaks in bows animations
  • Multiple mission scripting fixes
  • Various ambient sound fixes
  • Wolf sound fixes
  • Removed green blood elements in wolf attack
  • Repaired character voice in the Deep Ending mission
  • Repaired bush sounds for player
  • Fixes some keyboard binding issues
  • Fixed some of the cases with rain inside the building
  • Some localization fixes
  • Many other minor fixes

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email