Skara – The Blade Remains To Be Powered By Unreal Engine 4

Unreal Engine 4 v4
8-bit Studios announced that it has formalized an agreement with Epic Games to use Epic’s latest Unreal Engine 4 to develop its upcoming game, Skara—the Blade Remains. Skara will be one of very few licensed to use the “most world-class game engine to date” and it will be interesting to see how much the team will be able to push it.
Pablo, co-founder of Skara said:
“Unreal 4 will allow us to develop Skara with the features and quality we wanted. It is an enormous privilege to be licensed to use it and we are extremely excited to begin experimenting with it.”
Unreal Engine 4’s architecture will allow Skara to cut down on development time, ensuring a scheduled Beta delivery for December 2013. With its new features, Unreal Engine 4 will ensure Skara achieves high-end visuals, while remaining both scalable and accessible to all different platforms, including the next-gen consoles PS4 and Xbox One.
The first MVO, Skara—the Blade Remains is both a Multiplayer game and a Versus game that will allow live action and hand-to-hand combat between as many as 8 x8 players in multiple arenas.
There is also a Kickstarter campaign for Skara – The Blade Remains that ends in 8 days. The team aimed to raise £150K, a goal that will most probably never achieved.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email